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Pharaoh

Pharaoh

Hölle Stärke Melee

The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung0.38
Magischer Widerstand5
Mindestschaden31
Maximaler Schaden33
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit305
Sicht (Tag)1800
Vision (night)800
Stärke / Level2.8
Geschicklichkeit / Level1.2
Intelligenz / Level1.5
Schwierigkeit3.5 / 5

Rolle-Bewertungen

Einzeln Außenseiter ★★★★★5/5
Außenseiter ★★★★☆4/5
Mittelpunkt ★★★☆☆3/5
Schwacher Unterstützer ★★☆☆☆2/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Hellfire
Mana: 100 Kaltzeit: 32 / 28 / 24 / 20s Level: 1 / 3 / 5 / 7
Conjure plumes of fire that hit a random target around you every 0.75 seconds for 10 seconds.

Each impact deals 25 / 50 / 75 / 100 Magic Damage and stuns for 0.1 second Stun.
«I caused Sodom and Gomorrah!»
Wall of Mummies
Mana: 50 / 60 / 70 / 80 Kaltzeit: 15s Level: 1 / 3 / 5 / 7
Spawn 10 mummies in a ring around you for 3 / 4 / 5 / 6 seconds.

Enemies that touch a mummy get pushed back by 250 units and take 80 / 120 / 160 / 200 Magic Damage, lose 40 / 60 / 80 / 100 Mana and get Mini-Stunned. Mummies die in 3 hits from other heroes and 1 hit from you.

Mummies can be killed early by activating again.
«Keepers of the tomb.»
Tormented Soul
Mana: 50 Kaltzeit: 24 / 21 / 18 / 15s Level: 1 / 3 / 5 / 7
Unleash a tormented soul towards a target location globally, granting vision during its flight. Deals 80 / 120 / 160 / 200 Magic Damage and applies a tapering 60% Movement Speed Slow for 1.5 seconds on impact.
«You can't run from the curse.»
Wrath of the Pharaoh
Mana: 150 Kaltzeit: 90 / 70 / 50s Level: 6 / 11 / 16
Shoot a projectile in target direction. If it hits a non-neutral enemy, launch yourself at them, stunning them for 0.5 seconds.

While traveling, deal 150 / 225 / 300 Magic Damage to enemies and stun them for 1 / 1.5 / 2 seconds.

Staff of the Master reduces the Cooldown to 25 seconds and grants a subability that only hits allied heroes. It has a separate cooldown.
«Like taking a magnifying glass to an ant!»

Staff of the Master

Return of the Pharaoh Staff
Mana: 150 Kaltzeit: 25s
Shoot a projectile in target direction, hitting only Allied heroes which are not Stunned when impacted. It can affect enemies if you pass through them.
«Like taking a magnifying glass to a scarab!»