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Myrmidon

Myrmidon

Hölle Intelligenz Ranged

Myrmidon's allegiance to the Legion was always tenuous at best; the sharkman's joy in the carnage of combat left many suspicious. It was not until a Legion sorcerer uncovered that Myrmidon was himself a member of a shadowy race of deep-sea daemons that true panic set in, but by then it was too late. A trail of blood and devastation marked Myrmidon's escape to the ranks of the Hellbourne. Now, wielding the destructive might of a tsunami, he wreaks havoc among those who once claimed him as an ally.

Stats

Leben150
Lebensregeneration0.25
Mana0
Mana-Regeneration0.01
Rüstung2.4
Magischer Widerstand5
Mindestschaden24
Maximaler Schaden31
Angriffsreichweite475
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit290
Sicht (Tag)1800
Vision (night)800
Stärke / Level1.8
Geschicklichkeit / Level1.2
Intelligenz / Level2.9
Schwierigkeit3 / 5

Rolle-Bewertungen

Schwacher Unterstützer ★★★★★5/5
Harter Unterstützer ★★★★☆4/5
Außenseiter ★★★☆☆3/5
Träger ★★☆☆☆2/5
Mittelpunkt ★★☆☆☆2/5
Einzeln Außenseiter ★★☆☆☆2/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Weed Field
Mana: 90 / 95 / 100 / 105 Kaltzeit: 11s Level: 1 / 3 / 5 / 7
Create a Weed Field in target direction. After a 1 second delay it will explode and stun for 1 / 1.33 / 1.66 / 2 seconds and deal 125 Magic Damage per second for the duration.
«Ya'll are in a weed field.»
Magic Carp
Mana: 85 / 90 / 95 / 100 Kaltzeit: 11s Level: 1 / 3 / 5 / 7
Throw a Magic Carp at every enemy hero at target location, dealing 100 / 150 / 200 / 250 Magic Damage on impact.

If the target is moving, they are stunned for 1 / 1.5 / 2 / 2.5 seconds as well. Otherwise, the target receives a 40% Movement Speed Slow for 0.6 seconds.
«Magic Carp, use Splash!»
Wave Form
Mana: 70 / 75 / 80 / 85 Kaltzeit: 24 / 20 / 16 / 12s Level: 1 / 3 / 5 / 7
Charge to target location, pathing around obstacles. Enemies passed through receive -1 / -2 / -3 / -4 Magic Armor for 6 seconds and a 15 / 25 / 35 / 45% Movement Speed Slow for 3 seconds.
«Kowabungaaaaa»
Forced Evolution
Mana: 100 / 150 / 200 Kaltzeit: 50s Level: 6 / 11 / 16
Evolve into a terrifying monstrosity for 20 seconds, granting you 150 / 300 / 450 Max Health, 3 / 5 / 7 Magic Armor, reducing your Base Attack Time to 1.6 / 1.5 / 1.4, and becoming melee range with your attacks dealing 125 / 175 / 225 and 70 / 120 / 170 Splash Magic Damage, with 70% of excess attack damage above 125 / 175 / 225 added to them, and apply a 25 / 30 / 35% Movement Speed Slow for 3 seconds.

Staff of the Master Increases Splash and main damage done to 140 / 190 / 240, and increases Magic Armor gain to 4 / 6 / 8. Skill becomes a toggle activation with a 4 second cooldown.
«What?
MYRMIDON is evolving!»