Cthulhuphant
Lost beneath the depths of the darkest sea, a dead behemoth dreamt a nightmare of unfathomable evil. Infused by the primal energies of the earth, his dream took to reality as a living omen to insanity, trodding out of the ocean floor and onto land.
Stats
| Leben | 150 |
| Lebensregeneration | 1 |
| Mana | 0 |
| Mana-Regeneration | 0.01 |
| Rüstung | 1.76 |
| Magischer Widerstand | 5 |
| Mindestschaden | 28 |
| Maximaler Schaden | 32 |
| Angriffsreichweite | 150 |
| Angriffsabkühlzeit | 1700 |
| Bewegungsgeschwindigkeit | 295 |
| Sicht (Tag) | 1800 |
| Vision (night) | 800 |
| Stärke / Level | 3 |
| Geschicklichkeit / Level | 1.5 |
| Intelligenz / Level | 1.8 |
| Schwierigkeit | 2.5 / 5 |
Rolle-Bewertungen
Abilities
Trample
Charge in target direction, dealing 80 / 140 / 200 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy units.
Non-hero units hit will be shot forward, acting as projectiles that deal 12 / 16 / 20 / 24 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy heroes.
Staff of the Master: reduces cooldown by 3 seconds.
Non-hero units hit will be shot forward, acting as projectiles that deal 12 / 16 / 20 / 24 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy heroes.
Staff of the Master: reduces cooldown by 3 seconds.
«I'm a pool shark...»
Obliterate
Unleash a salvo of water pulses in front of you every second for 4 seconds.
Damage from each pulse starts at 30 / 40 / 50 / 60 Magic Damage and deals an additional 5 / 10 / 15 / 20 Magic damage every second. Max total Magic Damage of 200 / 300 / 400 / 500.
Staff of the Master reduces cooldown by 3 seconds.
Damage from each pulse starts at 30 / 40 / 50 / 60 Magic Damage and deals an additional 5 / 10 / 15 / 20 Magic damage every second. Max total Magic Damage of 200 / 300 / 400 / 500.
Staff of the Master reduces cooldown by 3 seconds.
Maddening Revenge
Whenever you receive non-DoT Physical Damage from an enemy within radius, you deal Physical Damage to the attacker equal to 20 / 30 / 40 / 50% of your Strength (2x to non-hero units, 0.33x power from illusions).
Attackers also have -30 / 40 / 50 / 60% Healing Received for 0.1 seconds upon attacking you. Gain 5 / 10 / 15 / 20 Health Regeneration per second for 2 seconds upon receiving damage from the front.
Staff of the Master: increases your Strength by 2 for 24 seconds whenever you deal damage to an enemy hero with Trample, Obliterate or Dreams of Madness. This effect stacks, but each stack has a separate timer.
Attackers also have -30 / 40 / 50 / 60% Healing Received for 0.1 seconds upon attacking you. Gain 5 / 10 / 15 / 20 Health Regeneration per second for 2 seconds upon receiving damage from the front.
Staff of the Master: increases your Strength by 2 for 24 seconds whenever you deal damage to an enemy hero with Trample, Obliterate or Dreams of Madness. This effect stacks, but each stack has a separate timer.
Dreams of Madness
Channel for up to 2 seconds, taunting all enemies within 375 / 425 / 475 radius.
When the channel finishes or is interrupted, deal 120 / 185 / 250 Magic damage to enemies within radius, increased by 1% per 0.5% of Health lost during the channel, up to 240 / 370 / 500 Magic damage. While channeling, you receive 40 / 45 / 50% less damage from all sources.
When the channel finishes or is interrupted, deal 120 / 185 / 250 Magic damage to enemies within radius, increased by 1% per 0.5% of Health lost during the channel, up to 240 / 370 / 500 Magic damage. While channeling, you receive 40 / 45 / 50% less damage from all sources.