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Cthulhuphant

Cthulhuphant

Hölle Stärke Melee

Lost beneath the depths of the darkest sea, a dead behemoth dreamt a nightmare of unfathomable evil. Infused by the primal energies of the earth, his dream took to reality as a living omen to insanity, trodding out of the ocean floor and onto land.

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung1.76
Magischer Widerstand5
Mindestschaden28
Maximaler Schaden32
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit295
Sicht (Tag)1800
Vision (night)800
Stärke / Level3
Geschicklichkeit / Level1.5
Intelligenz / Level1.8
Schwierigkeit2.5 / 5

Rolle-Bewertungen

Außenseiter ★★★★★5/5
Einzeln Außenseiter ★★★★★5/5
Mittelpunkt ★★★☆☆3/5
Wald ★★★☆☆3/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Trample
Mana: 90 / 100 / 110 / 120 Kaltzeit: 13s Level: 1 / 3 / 5 / 7
Charge in target direction, dealing 80 / 140 / 200 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy units.

Non-hero units hit will be shot forward, acting as projectiles that deal 12 / 16 / 20 / 24 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun to enemy heroes.

Staff of the Master: reduces cooldown by 3 seconds.
«I'm a pool shark...»
Obliterate
Mana: 90 / 100 / 110 / 120 Kaltzeit: 20s Level: 1 / 3 / 5 / 7
Unleash a salvo of water pulses in front of you every second for 4 seconds.

Damage from each pulse starts at 30 / 40 / 50 / 60 Magic Damage and deals an additional 5 / 10 / 15 / 20 Magic damage every second. Max total Magic Damage of 200 / 300 / 400 / 500.

Staff of the Master reduces cooldown by 3 seconds.
Maddening Revenge
Level: 1 / 3 / 5 / 7
Whenever you receive non-DoT Physical Damage from an enemy within radius, you deal Physical Damage to the attacker equal to 20 / 30 / 40 / 50% of your Strength (2x to non-hero units, 0.33x power from illusions).

Attackers also have -30 / 40 / 50 / 60% Healing Received for 0.1 seconds upon attacking you. Gain 5 / 10 / 15 / 20 Health Regeneration per second for 2 seconds upon receiving damage from the front.

Staff of the Master: increases your Strength by 2 for 24 seconds whenever you deal damage to an enemy hero with Trample, Obliterate or Dreams of Madness. This effect stacks, but each stack has a separate timer.
Dreams of Madness
Mana: 150 / 200 / 250 Kaltzeit: 120 / 110 / 100s Level: 6 / 11 / 16
Channel for up to 2 seconds, taunting all enemies within 375 / 425 / 475 radius.

When the channel finishes or is interrupted, deal 120 / 185 / 250 Magic damage to enemies within radius, increased by 1% per 0.5% of Health lost during the channel, up to 240 / 370 / 500 Magic damage. While channeling, you receive 40 / 45 / 50% less damage from all sources.