Superior Magic
Superior Magic effects will go through Magic Immunity. Abilities with target type of Superior Magic or have no type, usually ultimates, will bypass Magic Immunity in some form, typically only applying a status effect. Superior Magic Damage is reduced by Magic Armor, but ignores Magic Immunity.
Abilities that bypass Magic Immunity
How each ability interacts with Magic Immunity varies. Any single-target Magic type abilities do not affect Magic Immune units at all. Some projectile abilities such as Arcane Missile can hit Magic Immune units, but does not have any adverse effects on them. Superior Magic type abilities can at least target Magic Immune units, and usually it will not damage the unit, but will apply a status effect on it. All forms of Mixed Damage and True Damage will ignore Magic Immunity. Mixed Damage is actually typed as both Superior Magic and Superior Physical, and True Damage has no type. Physical type abilities are unaffected by Magic Immunity. Some abilities have multiple types of effects associated with it. For example, Mana Combustion, despite dealing Physical Damage, is blocked by Magic Immunity because Mana Combustion has the effect type of Magic.
Superior Magic Damage Sources
Superior Magic Damage ignores Magic Immunity, but is reduced by Magic Armor. These abilities also apply status effects that bypass Magic Immunity.
| Hero | Source | Notes |
|---|---|---|
| Behemoth | Shockwave | Initial shockwave only |
| Blood Hunter | Hemorrhage | |
| Bubbles | Kelp Field | Requires SotM; Applies to kelp break damage |
| Magmus | Volcanic Touch | Only to non-organic units |
| Malphas | Immolate | |
| Martyr | Guardian Angel | |
| Witch Slayer | Silver Bullet | SotM version only |
Mixed Damage
Mixed Damage is actually typed both Superior Magic and Superior Physical, meaning it bypasses both Magic Immunity and Physical Immunity, but is reduced by both Armor and Magic Armor.
| Hero | Source | Notes |
|---|---|---|
| Lodestone | Headsmash | Deals 1/2 damage in Physical Damage and 1/2 in Superior Magic Damage |
| Lodestone | Shatterstorm | Deals 1/2 damage in Physical Damage and 1/2 in Superior Magic Damage |
| Tundra | Piercing Shards | |
| Tempest | Elemental Void | |
| The Chipper | Sawblade Showdown | SotM slow only |
| Tundra | Avalanche | Stun and push only |
| Vindicator | Final Chapter |
Status Effect Only
Abilities with Superior Magic or no target type partially bypass Magic Immunity by applying a status effect on them, even if it deals no damage. This list includes abilities that do not deal damage.
| heroItem | Source | Notes |
|---|---|---|
| Astrolabe | Activation | |
| Bubbles | Kelp Field | Attaches kelp to targets, but no damage or stun |
| Chronos | Chronofield | |
| Devourer | Devour | |
| Electrician | Cleansing Shock | |
| Flint Beastwood | Money Shot | |
| Glacius | Glacial Downpour | |
| Hellbringer | Summon Malphas | Stun only |
| Keeper of the Forest | Root | |
| King Klout | Parade of Power | |
| Kraken | Release the Kraken! | |
| Legionnaire | Decapitate | Kills units below threshold, deals no damage otherwise |
| Magebane | Mana Rift | |
| Maliken | Possession | |
| Pestilence | Swarm | |
| Pharaoh | Wrath of the Pharaoh | Initial projectile only; No damage or stun on pull |
| Plague Rider | Plague Carrier | Mini-stun and debuff are not blocked, bounces to Magic Immune units |
| Riftwalker | Wormhole | |
| Sand Wraith | Mirage | SotM Fear is not blocked |
| Scout | Marksman Shot | |
| Sir Benzington | Knightfall | |
| Soul Reaper | Demonic Execution | |
| Tempest | Elemental Void | |
| The Chipper | Sawblade Showdown | SotM slow only |
| Tundra | Avalanche | Stun and push only |
| Vindicator | Final Chapter |