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Superior Magic

Superior Magic effects will go through Magic Immunity. Abilities with target type of Superior Magic or have no type, usually ultimates, will bypass Magic Immunity in some form, typically only applying a status effect. Superior Magic Damage is reduced by Magic Armor, but ignores Magic Immunity.

Abilities that bypass Magic Immunity

How each ability interacts with Magic Immunity varies. Any single-target Magic type abilities do not affect Magic Immune units at all. Some projectile abilities such as Arcane Missile can hit Magic Immune units, but does not have any adverse effects on them. Superior Magic type abilities can at least target Magic Immune units, and usually it will not damage the unit, but will apply a status effect on it. All forms of Mixed Damage and True Damage will ignore Magic Immunity. Mixed Damage is actually typed as both Superior Magic and Superior Physical, and True Damage has no type. Physical type abilities are unaffected by Magic Immunity. Some abilities have multiple types of effects associated with it. For example, Mana Combustion, despite dealing Physical Damage, is blocked by Magic Immunity because Mana Combustion has the effect type of Magic.

Superior Magic Damage Sources

Superior Magic Damage ignores Magic Immunity, but is reduced by Magic Armor. These abilities also apply status effects that bypass Magic Immunity.

HeroSourceNotes
BehemothShockwaveInitial shockwave only
Blood HunterHemorrhage
BubblesKelp FieldRequires SotM; Applies to kelp break damage
MagmusVolcanic TouchOnly to non-organic units
MalphasImmolate
MartyrGuardian Angel
Witch SlayerSilver BulletSotM version only

Mixed Damage

Mixed Damage is actually typed both Superior Magic and Superior Physical, meaning it bypasses both Magic Immunity and Physical Immunity, but is reduced by both Armor and Magic Armor.

HeroSourceNotes
LodestoneHeadsmashDeals 1/2 damage in Physical Damage and 1/2 in Superior Magic Damage
LodestoneShatterstormDeals 1/2 damage in Physical Damage and 1/2 in Superior Magic Damage
TundraPiercing Shards
TempestElemental Void
The ChipperSawblade ShowdownSotM slow only
TundraAvalancheStun and push only
VindicatorFinal Chapter

Status Effect Only

Abilities with Superior Magic or no target type partially bypass Magic Immunity by applying a status effect on them, even if it deals no damage. This list includes abilities that do not deal damage.

heroItemSourceNotes
AstrolabeActivation
BubblesKelp FieldAttaches kelp to targets, but no damage or stun
ChronosChronofield
DevourerDevour
ElectricianCleansing Shock
Flint BeastwoodMoney Shot
GlaciusGlacial Downpour
HellbringerSummon MalphasStun only
Keeper of the ForestRoot
King KloutParade of Power
KrakenRelease the Kraken!
LegionnaireDecapitateKills units below threshold, deals no damage otherwise
MagebaneMana Rift
MalikenPossession
PestilenceSwarm
PharaohWrath of the PharaohInitial projectile only; No damage or stun on pull
Plague RiderPlague CarrierMini-stun and debuff are not blocked, bounces to Magic Immune units
RiftwalkerWormhole
Sand WraithMirageSotM Fear is not blocked
ScoutMarksman Shot
Sir BenzingtonKnightfall
Soul ReaperDemonic Execution
TempestElemental Void
The ChipperSawblade ShowdownSotM slow only
TundraAvalancheStun and push only
VindicatorFinal Chapter