Movement Slow
Movement Slow reduces a unit's Movement Speed by a percentage. Movement Slow reduces Movement Speed after all other Movement Speed increasers and flat MS decreasers, and its magnitude can be reduced with Slow Resistance.
Static Movement Slows
Movement slows that maintain a constant slow percentage throughout their duration.
State-based
Static movement slows applied as status effects.
| unitItem | Source | Target | slow | Duration | effectType | Notes |
|---|---|---|---|---|---|---|
| Accursed | Sear | Enemy Unit(s) | 5/10/15/20% | 2 seconds | Magic | Applies to enemies hit by Accursed's attacks and abilities |
| Aluna | Deja Vu | Enemy Units | 25/30/35/40% | 3/3.5/4/4.5 seconds | Magic | Applies to enemies touch the shadow; With Emerald Red, enemies that touch Aluna are also slowed |
| Amun-Ra | Ignite | Enemy Units | 12/18/24/30% | 3 seconds | Magic | |
| Andromeda | Void Rip | Enemy Unit | 10/20/30% | 3 seconds | Physical | |
| Arachna | Webbed Shot | On Attack | 10/20/30/40% | 2 seconds | Magic | |
| Arachna | Spider Sting | Enemy Unit | 40/60/80% | 1.5 seconds | Physical | Spiderling's attacks re-apply the slow; Attacks up to 5 times |
| Armadon | Snot Storm | Enemy Unit | 20 + 3/6/9/12% per charge | 5 seconds | Magic | Maximum of 5 charges (Max 35/50/65/80%) |
Affector-based
Static movement slows applied by area effects or projectiles.
| unitItem | Source | Target | slow | Duration | effectType | Notes |
|---|---|---|---|---|---|---|
| Chronos | Chronofield | Ally Units | 80% | 4/5/6 seconds | Superior Magic | SotM version only; Applies to allies inside the Chronofield |
| Devourer | Decay | Enemy Units | 20% | While toggled | Magic | Lingers for 2 seconds |
| Fayde | Shadow Walk | Enemy Units | 8/12/16/20% | Varies | Magic | Trail lasts 2.5 seconds |
| Flint Beastwood | Explosive Flare | Enemy Units | 15/20/25/30% | 6 seconds | Magic | |
| Gawain | Emerald Storm | Enemy Units | 30% | 4 seconds (Channeling) | Magic | |
| Glacius | Glacial Downpour | Enemy Units | 30% | 4 seconds (Channeling) | Superior Magic | Applies to units around Glacius while channeling; Lingers for 1 second |
| Jeraziah | Protective Charm | Enemy Units (Aura) | 7/14/21/28% | N/A | Magic | Applies around self or target with Protective Charm applied |
| Kraken | Release the Kraken! | Enemy Units | 50% | 3/4/5 seconds | Superior Magic | |
| Monarch | Noxious Nightcrawler | Enemy Units | 25/30/35/40% | 4 seconds | Magic | |
| Night Hound | Smoke Bomb | Enemy Units | 25% | 6 seconds | Magic | |
| Pustula | Kamikaze | Enemy Units | 50% | 5 seconds | Magic | Lingers for 0.25 second |
| Sand Wraith | Desert's Curse | Enemy Units | 12/16/20/24% | Varies | Magic | Sand trail lasts 8 seconds; Slow lingers for 3 seconds |
| Vindicator | Glyph of Silence | Enemy Units | 50% | Varies | Magic | Totem lasts 5 seconds and applies slow in 300 radius; Slow lingers for 0.5 second |
| Vulture Lord | Tornado | Enemy Units | 15% | 30 seconds (Channeling) | Magic | |
| Zephyr | Typhoon | Enemy Units | Up to 100% | 6/8/10 seconds | Superior Magic | Slow increases the closer an enemy is to the center |
Tapering Movement Slows
Movement slows that decrease in magnitude over time.
State-based
Tapering movement slows applied as status effects.
| unitItem | Source | Target | slow | Duration | midPoint | effectType | Notes |
|---|---|---|---|---|---|---|---|
| Bombardier | Bombardment | Enemy Units | 40/50/60/70% | 1 second | 40/50/60/70% @ 0.5 seconds | Magic | Applied in 0.5 second intervals 5 times |
| Deadwood | Uproot | Enemy Unit | 75% | 1.5/2/2.5/3 seconds | Linear | Magic | Applied on 5th attack while holding a tree |
| Deadwood | Oakbolt | Enemy Unit | 75% | 1.5/2/2.5/3 seconds | Linear | Magic | |
| Deadwood | Willowmaker | Enemy Unit | 100% | 5 seconds | 100% @ 2.5/3/3.5 seconds | Physical | |
| Demented Shaman | Entangle | Enemy Unit | 40-40/60/80/100% | 2 seconds | Linear | Physical | |
| Electrician | Cleansing Shock | Enemy Unit(s) | 40/60/80% | 5 seconds | 30/40/50% @ 1.66 seconds | Superior Magic | |
| Engineer | Energy Field | Enemy Units | 100% | 2 seconds | Linear | Superior Magic | Applies when a unit touches the field |
| King Klout | Goblin Toss | Enemy Units | 10/15/20/25% | 3 seconds | 10% | Magic | Applies with Red or Green Goblins only |
| Maliken | Sword Throw | Enemy Units | 20/30/40/50% | 6 seconds | 20/30/40/50% @ 2 seconds | Magic | |
| Master of Arms | Overcharged Shot | Enemy Units | 80% or 40% | 3 or 1.5 seconds | Linear | Magic | 80% for 3 seconds on first unit hit; 40% for 1.5 seconds on split projectiles |
| Nullfire Blade | Activation | Enemy Unit | 60% | 4 seconds | Linear | None | |
| Ophelia | Nature's Wrath | Enemy Unit | 15/20/25/30% | 7 seconds | Linear | Magic | |
| Pandamonium | Flick | Enemy Unit | 40% | 6 seconds | 40% @ 2 seconds | Physical | |
| Rally | Demoralizing Roar | Enemy Units | 30/45/60/75% | 3 seconds | 15/22.5/30/42.5% @ 1 second | Magic | |
| Sir Benzington | Knightfall | Enemy Units | 50% | 2 seconds | Linear | Superior Magic | |
| Solstice | Breath of Sol | Enemy Units | 50% | 6 seconds | 50% @ 2 seconds | Magic | |
| Slither | Poison Spray | Enemy Units | 50% | 6 seconds | 50% @ 2 seconds | Magic | |
| Vagabond Assassin | The Assassin's Touch | Enemy Unit | 80% | 5 seconds | Linear | Superior Magic | |
| Wretched Hag | Haunt | Enemy Unit(s) | 20/30/40/50% | 7 seconds | 20/30/40/50% @ 1.4 seconds | Magic | Also applies to Wretched Hag Bat Blast |
Affector-based
These Movement Slows will be at full strength as long as you are within the affector that applies it, and tapers off over its lingering time.
| unitItem | Source | Target | slow | Duration | midPoint | effectType | Notes |
|---|---|---|---|---|---|---|---|
| The Chipper | Sawblade Showdown | Enemy Units | 90% | 8 seconds | 50% @ 2 seconds | Superior Magic | SotM version only; Slow tapers over 4 seconds after leaving the saws |
Slow Resistance
Slow Resistance reduces the magnitude of a Movement Slow by its percentage.
| Hero | Source | Target | slowResistance | Duration | Notes |
|---|---|---|---|---|---|
| Chronos | Chronofield | Self | 100% | 4/5/6 seconds | Applies to self while inside the Chronofield |
| Deadwood | Clearcutting | Self | 25/50/75/100% | 2 seconds | Applies after walking over a tree |
| Flying Courier | Speed Boost | Self | 100% | 20 seconds | |
| Haste Rune | Rune | User | 100% | 30 seconds | |
| Moraxus | Arcane Shield | Self | 40/60/80/100% | 6 seconds | Applies after absorbing an ability or projectile |
| Rampage | Stampede | Self | 100% | While charging | |
| War Beast | Metamorphosis | Owned Units | 100% | 14/15/16 seconds |