← Mechanics

Cleave / Splash

Cleave or Splash causes your attacks to deal a portion of your damage in an area around the attack point. Buildings do not take Cleave or Splash damage.

Mechanics

How Cleave and Splash work in the game.

  • Cleave or Splash will deal damage in an area around the target based on your attack damage
  • Cleave or Splash damage does not apply to the primary target
  • If the user missed an attack, Cleave or Splash damage will not be applied
  • Cleave and Splash damage is reduced by Armor, but not Deflection
  • All forms of On Attack effects and modifiers except Critical Strike do not apply to Cleave or Splash
  • Multiple Cleave sources will NOT stack additively

Cleave vs. Splash

The gameplay difference between Cleave and Splash.

  • Cleave deals damage in a circular area in front of the user
  • Splash is centered around a projectile
  • For Cleave, the radius is always based on the user's position (e.g., Runed Cleaver on Sir Benzington always deals Cleave damage in a 225 radius circle in front of you, regardless of attack range)
  • For Splash, the radius is based on where the primary target is once the attack projectile connects
  • Technically, Cleave and Splash effect types in the game codes do not have any real difference
  • Splash effects are coded for certain gameplay mechanics such as not affecting units with Splash Immunity (e.g., Shiver)
  • Cleave effects do not deal damage to units affected by Mesmerize or Consumed by Power from Gauntlet Blast

Cleave Sources

Heroes and items that provide Cleave.

heroItemSourcecleavePercentRadiusNotes
MyrmidonForced Evolution100%250SotM version only; Deals 140/190/240 Magic damage to non-Magic Immune units; Applies Waterlogged debuff
Runed CleaverPassive60%275
The GladiatorFlagellation100%380/420/460/500Cleave deals True damage

Splash Sources

Heroes and items that provide Splash.

heroItemSourcesplashPercentRadiusNotes
HammerstormMighty Swing30/40/50/60%450
MalikenPossession50/75/100% (75 AoE) 35/50/65% (200 AoE) 20/25/30% (350 AoE)350
Puppet MasterWhiplash25/50/75/100%150Triggers every 4 charges

Pseudo-Cleave/Splash

Abilities that behave like Cleave or Splash, but do not follow its rules.

HeroSourcedamageRadiusNotes
Doctor RepulsorElectric Frenzy30/45/60/75 (Magic)300
KrakenSplash60/120/180/240325Bonus damage applied to primary target; AoE is centered around target
ProphetShared Fate50%450Deals 50% of Prophet's attack damage to all other units within Propagation Field; Also propagates Debilitate and Persecution
SolsticeSolar Slash40/60/80/100250Deals 120% additional damage to non-hero units, bonus damage is applied to primary target; Heals 10/15/20/25% of Splash damage dealt; Damage is not typed as "Cleave Splash"

Splash Immunity

Units that are immune to Cleave or Splash damage.

  • All buildings are immune to splash damage
  • Couriers (both Ground and Winged) are immune to splash damage
  • Tundra's Shiver is immune to splash damage
  • Units and gadgets with a set life based on number of hits are also immune, such as Arachna's Spiderling