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Behemoth

Behemoth

Legion Strength Melee

Earth-shakers and wall-breakers, Behemoths march across the battlefield wielding uprooted trees with deadly force. The sheer force of their attacks brings enemies to their knees, where powerful blows make short work of them. Of all the Beasts, none are so mighty as these noble creatures, nor any so willing to stand between the daemons and their friends.

Stats

Health150
Health regen1
Mana0
Mana regen0.01
Armor1
Magic resist5
Min damage25
Max damage32
Attack range150
Attack cooldown1700
Movement speed300
Vision (day)1800
Vision (night)800
Strength / level2.5
Agility / level1.4
Intelligence / level2
Difficulty3 / 5

Role ratings

Soft Support ★★★★★5/5
Solo Offlane ★★★★★5/5
Mid ★★★☆☆3/5
Offlane ★★★☆☆3/5
Hard Support ★★☆☆☆2/5
Carry ★☆☆☆☆1/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Fissure
Mana: 100 / 110 / 120 / 130 CD: 15s Lvl: 1 / 3 / 5 / 7
Rip the earth apart, creating an impassable wall in target direction which deals 125 / 175 / 225 / 275 Magic Damage to enemy units and stuns them for 1.3 / 1.45 / 1.6 / 1.75 seconds.

Wall lasts for 6.5 / 7 / 7.5 / 8 seconds and could be collapsed early by activating the ability again.
«Here's the line and you crossed it!»
Enrage
Mana: 50 CD: 8 / 7 / 6 / 5s Lvl: 1 / 3 / 5 / 7
Empower your next attack within 14 seconds to deal an additional 125 / 200 / 275 / 350% Base Damage.

Staff of the Master: Grants a subability (Enraged Leap) that can be cast to leap to target position at up to 800 Range from Behemoth to disjoint and cast Enrage when landing. Enrage also grants True Strike.

Using any of the two abilities puts the other on cooldown.
«You pushed too far.»
Heavyweight
Lvl: 1 / 3 / 5 / 7
On spell cast, deals 40 / 60 / 80 / 100 Magic Damage to nearby enemies and stuns them for 0.6 / 0.9 / 1.2 / 1.5 second.
«Rumble in the jungle!»
Shockwave
Mana: 145 / 205 / 265 CD: 130 / 120 / 110s Lvl: 6 / 11 / 16
Slam the ground with all your might, dealing 200 / 275 / 350 Superior Magic Damage to nearby enemies. Affected enemies spawn an extra shockwave, dealing 30 / 45 / 60 Magic Damage for every enemy unit in range.
«I'm still a little shaky!»

Staff of the Master

^gEnraged Leap*^* Staff
Mana: 50 CD: 8 / 7 / 6 / 5s
Leap to target position, disjointing enemy projectiles and empowering your next attack within 14 seconds to deal an additional 125 / 200 / 275 / 350% Base Damage with true strike.
«You pushed too far.»