Shield
Shields absorbs some or all damage taken by the affected unit and redirects it to itself. It has a limit to how much damage it can absorb before it is removed. Shields also have a limited lifetime as well. Shields absorb either pre-mitigated (before Armor and/or Magic Armor reductions are calculated) or post-mitigated damage. Some shields also only absorb damage of certain types. Some shield also grant additional effects as it persists or when it takes damage.
Sources
Full mitigation
These shields absorb all damage taken.
| heroItem | Source | Target | Amount | mitigation | Duration | additionalEffects | Notes |
|---|---|---|---|---|---|---|---|
| Accursed | Fire Shield | Ally Unit | 110/140/170/200 | Post | 15 seconds | Deals 110/140/170/200 Magic Damage to enemies if shield is broken | |
| Barrier Idol | Activation | Ally Units | 300 (600 on non-hero units) | Post | 8 seconds | None | Absorbs Magic Damage only |
| Gunblade | Demonic Shield | Self | 60/100/140/180 + 0.75/1/1.25/1.5x Agility | Post | 8 seconds | +20/40/60/80 Movement Speed | |
| Jade Spire | Aura | Ally Units/Heroes | Up to 45% of Mana spent | Pre | 10 seconds | None | Gains shield equal to amount healed exceeding Max Health |
| Kinesis | Inherent Defense | Self | Up to 500 | Post | 8 seconds | 10 + 1 Movement Speed per 4 points of shield | Gains shield equal to 20/30/40/50% of pre-mitigated non-DoT Magic Damage dealt to enemy heroes; gaining shield refreshes duration |
| Master of Arms | Master's Call | Self | 200/400/600 | Post | 8 seconds | Grants +20/40/60 Damage with Bulldozer or unlimited ammo with Cheetah | |
| Nome's Wisdom | Aura | Ally Units/Heroes | Up to 30% of Mana spent | Pre | 10 seconds | None | Gains shield equal to amount healed exceeding Max Health |
| Moraxus | Matraxe | Self | Up to 400/600/800 | Post | Up to 10 seconds | When detonated, deals Magic Damage equal to shield health | Shield starts at 200/300/400 and gains 20/25/30 points per second per enemy hero within 800 radius; does not expire until detonated |
| Rampage | Tough Hide | Passive | Up to 40/80/120/160 | Post | N/A | None | Gains 2/4/6/8 points of shield per 100 units moved |
| The Chipper | Focus Buffer | Ally Hero | 125/250/375/500 | Pre | 20 seconds | The Chipper restores Mana equal to 50% of damage absorbed | Absorbs Magic Damage only |
Partial mitigation
These shields absorb a portion of damage taken.
- {"heroItem":"Electrician","source":"Electric Shield","target":"Self","damageReduction":"50%","amount":"0.75/0.95/1.15/1.35x Mana spent","mitigation":"Pre","duration":"12 seconds","effects":"Deals 15/30/45/60 Magic Damage per second to enemies","notes":"Spends up to 20% of Max Mana when cast"}