← Mechanics

Beschränken

Restrain is a stronger form of Immobilize that also prevents attacks and most abilities. Unlike Immobilize, Restrain prevents movement abilities from being used.

Sources

Heroes and abilities that can apply Restrain.

UnitSourceTargetDurationNotes
ArachnaSpider StingEnemy Unit1.5 secondsSotM version only; Duration is refreshed when Spiderling attacks; Spiderling lasts 5 attacks
GunbladeGrappling ShotEnemy Unit4 secondsRemoved when link is broken
Puppet MasterPuppeteer's HoldEnemy Unit2.5/3.25/4/4.75 seconds

Abilities disabled by Immobilize/Restrain

The following abilities cannot be used while affected by Immobilize or Restrain.

unitItemAbility
BubblesShell Surf (Second activation)
ChronosTime Leap
Doctor RepulsorLudicrous Speed
EmpathAs One
GeminiFire Fang
GeminiTwin Fangs
GeomancerDig
GeminiIce Fang
King KloutParade of Power (Second activation)
KrakenTsunami Charge
LegionnaireTerrifying Charge
LodestoneRocket Drill (Second activation)
MagebaneFlash
MagmusLava Surge
MalikenSword Throw (Second activation)
MidasElemental Warp
Monkey KingIllusive Dash
Monkey KingHeavenly Vault
MyrmidonWave Form
Night HoundPounce
PandamoniumFlick
PandamoniumFlurry
PandamoniumCannon Ball
Portal-TürschlüsselActivation
PredatorVenomous Leap
RampageStampede
Sand WraithManifest
ScoutMarksman Shot (SotM second activation)
SilhouetteSky Dance
SilhouetteShadow
SilhouetteLike a Ninja
Sir BenzingtonJoust
Sir BenzingtonKnightfall
Snotter BossSnotter Charge
SolsticeBlinding Dash
SwiftbladeSwift Slashes
ValkyrieCourageous Leap
Wretched HagFlash of Darkness