Aura
Auras are passive effects that persist around the user and applies its effects to units around it. Auras can affect different types of units and does not always necessarily benefit the user.
How Auras Work
- Positive auras bestow its effects to the appropriate allied units, and almost all auras that affect allied non-hero units can be toggled to affect heroes only.
- Some auras behave differently with melee and ranged units, and may not affect either type of unit, or provide reduced effectiveness to one.
- Most positive auras also affect invulnerable units.
- Negative auras affect enemy units, and most negative auras can be toggled off.
- Auras emanate from illusions, but illusions usually do not benefit from them unless it provides stats that illusions can benefit from.
- The toggle type will match what the original had at the time of creation, and cannot be changed by the illusion.
- Multiple auras of the same type do not stack.
- Most auras will be suppressed while the user is stealthed and only affect the user until stealth is removed.
- While some aura status effects may be shown as a buff or debuff (for the purpose of crediting Assists), it cannot be dispelled or transferred if it does not have a lingering time.
Positive Auras
| Unit | Source | effects | Radius | targets | targetsToggled | propagateStealth | Notes |
|---|---|---|---|---|---|---|---|
| Abgründlicher Schädel | Aura | 12% Lifesteal (Melee), 8% Lifesteal (Range), +15% Base Damage, +0.8 Mana Regeneration, +5 Armor | 900 | Ally Units & Buildings | Ally Heroes | Yes | Lifesteal benefits melee units only. Armor & Mana Regen does not stack with Ring of the Teacher, Nome's Wisdom, or Jade Spire |
| Andromeda | Dimensional Link | +10,14,18,22% Base Damage | 800 | Ally Units | Ally Heroes | No | |
| Arachna | Precision | True Strike | 900 | Ally Units | Ally Heroes | No | At Level 4 only |
| Astrolab | Aura | +3 Health Regeneration | 900 | Ally Units | N/A | Yes | |
| Daemonic Breastplate | Aura | +25 Attack Speed, +3/7 Armor | 900 | Ally Units & Buildings | N/A | Yes | +3 Armor in Enemy Mode, +7 in Ally Mode. Does not stack with Sol's Bulwark |
| Empath | Synergy | +1/2/3/4 + 0.1/0.2/0.3/0.4% Health Regeneration | Global | Ally Heroes | N/A | Yes | |
| Glacius | Chilling Presence | +0.5/1/1.5/2 Mana Regeneration, +25/50/75/100 Max Mana | Global | Ally Heroes | N/A | Yes |
Negative Auras
| Unit | Source | effects | Radius | targets | targetsToggled | propagateStealth | Notes |
|---|---|---|---|---|---|---|---|
| Rüstung des Wahnsinnigen Zauberers | Aura | -3 Magic Armor | 900 | Enemy Units & Buildings | Yes | Yes | |
| Mock of Brilliance | Aura | 50 Magic Damage per second | 650 | Enemy Units | No | ||
| Sol's Bulwark | Aura | -3 Armor | 900 | Enemy Units & Buildings | Yes | Toggle to change to a positive aura. Does not stack with Daemonic Breastplate | |
| Soul Reaper | Withering Presence | Removes 0.4/0.6/0.8/1% of max Health per second | 800/900/1000/1100 | Non-Boss Organic Enemies | Yes | ||
| Soulstealer | Dread | -3/-4/-5/-6 Armor | 900 | Non-Boss Enemy Units | Yes | Cannot be toggled off | |
| Spyglass | Activation | Sighted, Revealed | 1500 | Enemy Buildings | Yes | ||
| Vulture Lord | Tornado | -15 Attack Speed, 15% Movement Slow | 600 | Enemy Units | N/A | Applies to units around the Tornado |