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Zephyr

Zephyr

Liga Leichtigkeit Melee

A riddler, a sage, and a lover of sweets, Zephyr sadly is known in these times simply as a warrior of the winds. Though he chose not to participate in the Beast Horde's war with the humans, he has joined battle against the Hellbourne, and the powerful winds and aerial attacks he calls down upon the daemons are a welcome addition to the new Legion.

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung0
Magischer Widerstand5
Mindestschaden28
Maximaler Schaden34
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit305
Sicht (Tag)1800
Vision (night)800
Stärke / Level1.8
Geschicklichkeit / Level2.4
Intelligenz / Level2
Schwierigkeit1.5 / 5

Rolle-Bewertungen

Mittelpunkt ★★★★★5/5
Wald ★★★★☆4/5
Träger ★★★☆☆3/5
Außenseiter ★★★☆☆3/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Gust
Mana: 120 Kaltzeit: 18 / 16 / 14 / 12s Level: 1 / 3 / 5 / 7
Summon a Gust of Wind in a target direction, pushing enemies, dealing 70 / 140 / 210 / 280 Magic Damage and Mini-Stunning them.
«Super effective against grass types!»
Cyclones
Mana: 0 Kaltzeit: 0s Level: 1 / 3 / 5 / 7
Spawns a Cyclone every 20 seconds or when you kill a unit, up to a max of 3 / 5 / 7 / 9 Cyclones. Each Cyclone deals 9 Magic Damage per second around Zephyr and lasts 40 seconds.

Activate to consume one Cyclone, restoring 20 Health. Heals for the same amount when a Cyclone expires.

Staff of the Master increases max Cyclone count to 7 / 9 / 11 / 13 and reduces the Cyclone spawn interval to 4 seconds.
«We're not in Kansas anymore.»
Wind Shield
Level: 1 / 3 / 5 / 7
Grants 15 / 25 / 35 / 45% Evasion if the attacker is ranged and is outside of 250 radius.
«Quick as the wind!»
Typhoon
Mana: 100 / 150 / 200 Kaltzeit: 120 / 110 / 100s Level: 6 / 11 / 16
Create a mighty Typhoon at target location, dealing up to 60 / 80 / 100 Magic Damage per second to nearby enemies and slowing them by up to -99% Movement Speed, increasing the closer they are to the center.

The Typhoon lasts 6 / 8 / 10 seconds and spawns one Cyclone per second.

Staff of the Master increases radius to 825 and increases duration to 8 / 10 / 12 seconds.
«Did I break wind?»