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Soul Reaper

Soul Reaper

Hölle Intelligenz Ranged

The Soul Reaper is born in the depths of Hell itself and has risen to the surface on a mission to capture the souls of Newerth. With the authority to instantly judge those he comes in contact with, even the strongest of the Legion wither when he approaches.

Stats

Leben150
Lebensregeneration0.25
Mana0
Mana-Regeneration0.01
Rüstung0.76
Magischer Widerstand5
Mindestschaden22
Maximaler Schaden26
Angriffsreichweite525
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit305
Sicht (Tag)1800
Vision (night)800
Stärke / Level2
Geschicklichkeit / Level1.7
Intelligenz / Level2.5
Schwierigkeit2 / 5

Rolle-Bewertungen

Träger ★★★★★5/5
Mittelpunkt ★★★★★5/5
Außenseiter ★★★★☆4/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Judgment
Mana: 100 / 120 / 140 / 160 Kaltzeit: 9 / 8 / 7 / 6s Level: 1 / 3 / 5 / 7
Release a soul at every nearby unit. Souls deal 75 / 150 / 225 / 300 Magic Damage to enemies while allies are healed for 60 / 85 / 110 / 135.

Staff of the Master: Increases damage dealt by 10% of target's current Health and healing done by 5% of target's missing health.
«Your fate is sealed!»
Withering Presence
Kaltzeit: 20s Level: 1 / 3 / 5 / 7
Slowly deplete enemies' life totals around you, causing them to lose .4 / .6 / .8 / 1% of their max Health per second.

Activate to double the health loss effect and slow enemies by 4 / 6 / 8 / 10% for the duration but halve the range for 10 seconds.
«Stay out of my personal space.»
Inhuman Nature
Mana: 0 Kaltzeit: 0s Level: 1 / 3 / 5 / 7
Stores up to 10 charges when nearby units are killed by you or your allies.

Target yourself or an allied hero to consume all charges and restore mana equal to 10 / 20 / 30 / 40 per charge to the target.

You may autocast this ability to always consume all charges on yourself.
«Steve walks warily down the street...»
Demonic Execution
Mana: 150 / 300 / 450 Kaltzeit: 100 / 85 / 70s Level: 6 / 11 / 16
Carry out a demonic execution against an enemy unit, stunning them for 1.5 seconds and dealing 40 / 65 / 90% of the target's missing Health as Magic Damage.
«Death is coming for you.»