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Sir Benzington

Sir Benzington

Liga Leichtigkeit Melee

The beavrels are a proud species, fiercely protective of their territory. Dangerous enough with tooth and tail, they have adapted to the daemon threat by forming the Lancer Brotherhood, led by the fearless Sir Benzington upon his loyal fearet Balric. His righteous lance was crafted for one purpose: piercing the very heart of the Hellbourne.

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung-0.05
Magischer Widerstand5
Mindestschaden27
Maximaler Schaden36
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit300
Sicht (Tag)1800
Vision (night)800
Stärke / Level2
Geschicklichkeit / Level2.7
Intelligenz / Level1.8
Schwierigkeit3 / 5

Rolle-Bewertungen

Träger ★★★★★5/5
Außenseiter ★★★★☆4/5
Mittelpunkt ★★★☆☆3/5
Einzeln Außenseiter ★★☆☆☆2/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Joust
Mana: 90 / 100 / 110 / 120 Kaltzeit: 12s Level: 1 / 3 / 5 / 7
Charge forward in a target direction passing through the first enemy hero hit and stopping, dealing 100 / 170 / 240 / 310 Magic Damage to all enemies hit and stunning them for 1.25 / 1.5 / 1.75 / 2 seconds .
«I challenge you to a duel, now stand there while I charge.»
Lance-A-Long
Mana: 60 / 70 / 80 / 90 Kaltzeit: 12s Level: 1 / 3 / 5 / 7
Activate to apply a buff to yourself for 4 seconds and resetting your attack cooldown. Your attack range is increased by 150 and adds 30 / 60 / 90 / 120 + 15 / 30 / 45 / 60 Magic Damage per charge to your next attack.

Each successful attack adds 1 charge.

Can be toggled to auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
«Balric uses Pound!»
Heart Piercer
Level: 1 / 3 / 5 / 7
Grants 100 / 150 / 200 / 250 Attack Range and 2 / 3 / 4 / 5 Magic Armor Pierce when dealing Magic Damage.
Knightfall
Mana: 100 / 150 / 200 Kaltzeit: 120 / 110 / 100s Level: 6 / 11 / 16
Leap into the air after a 2 second channel and land at target location after a second delay.

When you land, deal 300 / 400 / 500 Magic Damage and apply a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
«"I owe His Majesty much, but not so much I'd soil the Dragoons' name in his". - Kain»