Rampage
A ranger of the vast plains of Seradati, Rampage has captured in his human form the strength of the Beasts. Atop his mighty rhino Horatio, Rampage smashes through enemy lines and moves at times with unnerving speed.
Stats
| Leben | 150 |
| Lebensregeneration | 1 |
| Mana | 0 |
| Mana-Regeneration | 0.01 |
| Rüstung | 1.12 |
| Magischer Widerstand | 5 |
| Mindestschaden | 21 |
| Maximaler Schaden | 31 |
| Angriffsreichweite | 150 |
| Angriffsabkühlzeit | 1700 |
| Bewegungsgeschwindigkeit | 300 |
| Sicht (Tag) | 1800 |
| Vision (night) | 800 |
| Stärke / Level | 2.5 |
| Geschicklichkeit / Level | 1.9 |
| Intelligenz / Level | 1.8 |
| Schwierigkeit | 2.5 / 5 |
Rolle-Bewertungen
Abilities
Stampede
Charge towards an enemy unit through all terrains, pouncing on them when close and dealing 100 / 140 / 180 / 220 Physical Damage and stunning for 1 / 1.2 / 1.4 / 1.6 seconds while knocking them back.
Enemy heroes in your way will be Horned Striked. If the target dies early, Stampede will be placed on a 10 second cooldown instead.
Staff of the Master effects: grants Magic Immunity while active. Stampede's cooldown will refresh upon a hero kill/assist.
Enemy heroes in your way will be Horned Striked. If the target dies early, Stampede will be placed on a 10 second cooldown instead.
Staff of the Master effects: grants Magic Immunity while active. Stampede's cooldown will refresh upon a hero kill/assist.
«It's headed right for us!»
Might of the Herd
Grants 4 / 6 / 8 / 10% Movement Speed.
Trample for 4 seconds, gaining Unitwalking and disarming yourself and causing you to emit a shockwave every 225 units travelled. Each shockwave deals 15 / 30 / 45 / 60 + 25% of your Attack Damage as Physical Damage.
Staff of the Master also grants you 40% Stun and Debuff Resistance while trampling.
Trample for 4 seconds, gaining Unitwalking and disarming yourself and causing you to emit a shockwave every 225 units travelled. Each shockwave deals 15 / 30 / 45 / 60 + 25% of your Attack Damage as Physical Damage.
Staff of the Master also grants you 40% Stun and Debuff Resistance while trampling.
«Harder, Faster, Stronger, Better!»
Horned Strike
Grants your next attack 60 / 90 / 120 / 150 bonus Physical Damage and applies a 80% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds to the target.
Grants a 15% Movement Speed boost for 1.5 seconds after. Illusions deal 33% damage upon proccing. Reduces cooldown by 1 second for every 1000 units travelled.
Grants a 15% Movement Speed boost for 1.5 seconds after. Illusions deal 33% damage upon proccing. Reduces cooldown by 1 second for every 1000 units travelled.
«He doesn't fight all my battles!»
The Chains That Bind
Chain up an enemy hero to drag them behind you for 3 / 3.5 / 4 seconds, while granting you 50 / 75 / 100% Slow Resistance. The target will take 35 / 45 / 55% of the distance as Physical Damage as it is dragged.
«Bondage. Yeah. I went there.»