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Rampage

Rampage

Liga Stärke Melee

A ranger of the vast plains of Seradati, Rampage has captured in his human form the strength of the Beasts. Atop his mighty rhino Horatio, Rampage smashes through enemy lines and moves at times with unnerving speed.

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung1.12
Magischer Widerstand5
Mindestschaden21
Maximaler Schaden31
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit300
Sicht (Tag)1800
Vision (night)800
Stärke / Level2.5
Geschicklichkeit / Level1.9
Intelligenz / Level1.8
Schwierigkeit2.5 / 5

Rolle-Bewertungen

Außenseiter ★★★★★5/5
Einzeln Außenseiter ★★★★☆4/5
Mittelpunkt ★★★☆☆3/5
Schwacher Unterstützer ★★★☆☆3/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Stampede
Mana: 100 Kaltzeit: 20s Level: 1 / 3 / 5 / 7
Charge towards an enemy unit through all terrains, pouncing on them when close and dealing 100 / 140 / 180 / 220 Physical Damage and stunning for 1 / 1.2 / 1.4 / 1.6 seconds while knocking them back.

Enemy heroes in your way will be Horned Striked. If the target dies early, Stampede will be placed on a 10 second cooldown instead.

Staff of the Master effects: grants Magic Immunity while active. Stampede's cooldown will refresh upon a hero kill/assist.
«It's headed right for us!»
Might of the Herd
Mana: 50 / 65 / 80 / 95 Kaltzeit: 20 / 18 / 16 / 14s Level: 1 / 3 / 5 / 7
Grants 4 / 6 / 8 / 10% Movement Speed.

Trample for 4 seconds, gaining Unitwalking and disarming yourself and causing you to emit a shockwave every 225 units travelled. Each shockwave deals 15 / 30 / 45 / 60 + 25% of your Attack Damage as Physical Damage.

Staff of the Master also grants you 40% Stun and Debuff Resistance while trampling.
«Harder, Faster, Stronger, Better!»
Horned Strike
Kaltzeit: 7s Level: 1 / 3 / 5 / 7
Grants your next attack 60 / 90 / 120 / 150 bonus Physical Damage and applies a 80% Movement Speed Slow for 1.5 / 2 / 2.5 / 3 seconds to the target.

Grants a 15% Movement Speed boost for 1.5 seconds after. Illusions deal 33% damage upon proccing. Reduces cooldown by 1 second for every 1000 units travelled.
«He doesn't fight all my battles!»
The Chains That Bind
Mana: 150 / 200 / 250 Kaltzeit: 100 / 85 / 70s Level: 6 / 11 / 16
Chain up an enemy hero to drag them behind you for 3 / 3.5 / 4 seconds, while granting you 50 / 75 / 100% Slow Resistance. The target will take 35 / 45 / 55% of the distance as Physical Damage as it is dragged.
«Bondage. Yeah. I went there.»