Puppet Master
Although all the daemons of the Hellbourne ranks are terrifying, few deserve to be called "creepy." Yet that is the best word for the Puppet Master, whose smirks and gibbers and cackles of glee bespeak not just the specter of death, but something worse. His puppets are offenses to life -- either false things imbued with stolen life, or living things twisted to his will.
Stats
| Leben | 150 |
| Lebensregeneration | 0.25 |
| Mana | 0 |
| Mana-Regeneration | 0.01 |
| Rüstung | 0 |
| Magischer Widerstand | 5 |
| Mindestschaden | 28 |
| Maximaler Schaden | 36 |
| Angriffsreichweite | 575 |
| Angriffsabkühlzeit | 1700 |
| Bewegungsgeschwindigkeit | 295 |
| Sicht (Tag) | 1800 |
| Vision (night) | 800 |
| Stärke / Level | 1.9 |
| Geschicklichkeit / Level | 2 |
| Intelligenz / Level | 3.1 |
| Schwierigkeit | 3 / 5 |
Rolle-Bewertungen
Abilities
Puppeteer's Hold
Tie up an enemy unit with your puppet strings, applying a 2.6 / 3.3 / 3.9 / 4.5 second Bind with a 80 / 100 / 120 / 140 Pull Force. If the target moves away from the center they will be pulled back.
«Dance like the Marionettes!»
Puppet Show
Force an enemy unit to attack any nearby unit for 2 / 2.5 / 3 / 3.5 seconds.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
Will prioritize enemy heroes and units first as targets of the attack. Puppet Show remains active even after the initial force-attacked target dies.
«Fight for my amusement!»
Whiplash
Grants every 4th Attack a 1.5 / 1.75 / 2 / 2.25x Critical Strike with 25 / 50 / 75 / 100% Splash Damage.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
Not attacking for 12 / 10 / 8 / 6 seconds removes 1 charge on the skill, reducing the number of attacks to proc the next Whiplash instance.
«I'm feeling a bit strung out.»
Voodoo Puppet
Grants 15 / 30 / 45 Attack Speed.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them with a leash range of 1500. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target. Upon reaching 0 HP, Voodoo Puppet persists for another 1.5 / 2.25 / 3 seconds.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
Target an enemy unit to spawn an attackable 500 / 750 / 1000 Health Puppet linked to them with a leash range of 1500. The Puppet deals Magic Damage to the target equal to 110 / 120 / 130% of the incoming damage.
All Debuffs and Stuns applied to the Puppet are transferred to the linked target. Upon reaching 0 HP, Voodoo Puppet persists for another 1.5 / 2.25 / 3 seconds.
Staff of the Master increases the Magic Damage taken to 130 / 155 / 180%. Leash range increased to 2000 units.
«My pain is your pain.»