Keeper of the Forest
An ancient protector of the forest, the Keeper fights to save the lush lands of Newerth he has tended to his whole long life. Possessing a spiritual link to the trees, the Keeper has the ability to see what they see, be hidden amongst them, and even use them as brutal weapons to aid him in battle.
Stats
| Leben | 150 |
| Lebensregeneration | 1 |
| Mana | 0 |
| Mana-Regeneration | 0.01 |
| Rüstung | 0.6 |
| Magischer Widerstand | 5 |
| Mindestschaden | 32 |
| Maximaler Schaden | 40 |
| Angriffsreichweite | 150 |
| Angriffsabkühlzeit | 1700 |
| Bewegungsgeschwindigkeit | 300 |
| Sicht (Tag) | 1800 |
| Vision (night) | 800 |
| Stärke / Level | 3.3 |
| Geschicklichkeit / Level | 1.7 |
| Intelligenz / Level | 1.8 |
| Schwierigkeit | 2.5 / 5 |
Rolle-Bewertungen
Abilities
Nature's Guidance
Use your influence over the forest to buff an allied unit or structure, providing 3 / 4 / 5 / 6 Health Regeneration and Armor and Camouflage (1 second fade time Invisibility with +10% Movement Speed) for 15 / 30 / 45 / 60 seconds. Invisibility only lasts as long as they are near a tree.
The next attack will apply a 1.25 / 1.5 / 1.75 / 2 second Root and deal 70 Magic Damage per second if the unit with Camouflage attacks out of stealth.
The next attack will apply a 1.25 / 1.5 / 1.75 / 2 second Root and deal 70 Magic Damage per second if the unit with Camouflage attacks out of stealth.
«Strike from the shadows.»
Animate Forest
Link your mind with nearby trees, bringing 4 of them to life. Animated Trees have 18 / 22 / 26 / 30 Attack Damage, 390 / 460 / 530 / 600 Health, and 300 Movement Speed plus 1.75 per hero level. This ability allows you to have up to 4 Animated Trees.
Animated Trees are considered trees for all of your abilities.
Animated Trees are considered trees for all of your abilities.
«THE ENTS MARCH!»
Strength in Numbers
Gain 5 / 10 / 15 / 20 Attack Speed per Animated Tree within a 900 radius, up to 25 / 50 / 75 / 100.
Your attacks have a 20% chance to spawn a Minor Animated Tree for 20 seconds (40% less likely per spawned tree), or 100% versus stationary heroes. They have 170 / 205 / 240 / 275 Health, 18 / 22 / 26 / 30 Attack Damage, and 300 Movement Speed plus 1.75 per hero level.
Illusions have 33% of the original proc chance.
Staff of the Master grants an active ability that enchants a tree, granting 800 Clearvision around the area.
Your attacks have a 20% chance to spawn a Minor Animated Tree for 20 seconds (40% less likely per spawned tree), or 100% versus stationary heroes. They have 170 / 205 / 240 / 275 Health, 18 / 22 / 26 / 30 Attack Damage, and 300 Movement Speed plus 1.75 per hero level.
Illusions have 33% of the original proc chance.
Staff of the Master grants an active ability that enchants a tree, granting 800 Clearvision around the area.
«I had a tree...»
Root
Call upon the roots in the ground to Immobilize, Disarm, and inflict 125 Magic Damage per second on nearby enemies for 2 / 3 / 4 seconds, also stuns everyone hit for 0.5 seconds. You gain unitwalking for the duration.
Effect also emanates from all of your nearby Animated Trees.
Staff of the Master spawns 3 Animated Trees next to each enemy hero hit for 40 seconds.
Effect also emanates from all of your nearby Animated Trees.
Staff of the Master spawns 3 Animated Trees next to each enemy hero hit for 40 seconds.
«The forest fights with me!»