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Kane

Kane

Hölle Stärke Melee

Kane the Usurper is an orphaned, mixed-breed warrior raised by Maliken to despise all forms of royalty and authority. His utopia is a Newerth bereft of crowns, with only the strongest and most savage allowed to hold dominion over others. He is incredibly cocky, but he can back it up, so maybe he's just confident...

Stats

Leben150
Lebensregeneration1
Mana0
Mana-Regeneration0.01
Rüstung1.6
Magischer Widerstand5
Mindestschaden29
Maximaler Schaden37
Angriffsreichweite150
Angriffsabkühlzeit1700
Bewegungsgeschwindigkeit305
Sicht (Tag)1800
Vision (night)800
Stärke / Level2.7
Geschicklichkeit / Level1.5
Intelligenz / Level1.7
Schwierigkeit2.5 / 5

Rolle-Bewertungen

Mittelpunkt ★★★★★5/5
Außenseiter ★★★★★5/5

Offizielle Bewertungen des Learnatoriums: eine Punktzahl von 1 bis 5 — wie gut ein Held jede Rolle erfüllt.

Abilities

Waylay
Mana: 90 / 100 / 110 / 120 Kaltzeit: 16 / 14 / 12 / 10s Level: 1 / 3 / 5 / 7
Throw your sword out at target location, dealing 110 / 185 / 260 / 335 Physical Damage, applying a 20% Movement Speed Slow for 4 seconds and pulling enemies hit to you.
«Keep your friends close, and your enemies closer.»
Balance of Power
Mana: 15 Kaltzeit: 2s Level: 1 / 3 / 5 / 7
Toggle between auras with a 2 second delay:

Offensive Force: grants Kane and nearby allies a 15 / 20 / 25 / 30% chance to critically strike for 1.5x damage, 6 / 8 / 10 / 12 Attack Damage, 1% missing Mana per second during combat, increased to 1 / 1.5 / 2 / 2.5% of missing mana per second while out of combat (8s).

Defensive Might: grants Kane and nearby allies 1 / 2 / 3 / 4 Armor, 0.5 / 1 / 1.5 / 2 Magic Armor and 0.6 / 0.65 / 0.7 / 0.75% missing health per second during combat, increased to 1 / 1.5 / 2 / 2.5% missing health per second while out of combat (8s).

Staff of the Master effect: awakens Kane's fighting spirit granting at the same time both Offensive Force and Defensive Might.
«I am often placed in formidable situations that require quick tactics and maneuvering. With the right stance I can change the flow of any battle.»
Steel Resolve
Level: 1 / 3 / 5 / 7
Applies a charge of Kane's Anguish for 4 seconds to enemies or towers you attack or that you hit with Waylay.

Kane's Anguish causes targets to deal 10% less Attack Damage per charge, and also receive damage equal to 7.5% of their Attack Damage per charge when you attack them. Max of 1 / 2 / 3 / 4 charges.

Applies 1 charge of Kane's Anguish to the target when you use Face Off on them.
«Kane's Sword is an extension of himself, thrusting it with such accuracy and ferocity even the most fearsome creatures fall before his might.»
Face Off
Mana: 100 / 125 / 150 Kaltzeit: 70 / 65 / 60s Level: 6 / 11 / 16
Target an enemy hero or tower to force both you and the target to attack each other for 3.5 / 4.25 / 5 seconds.

Units Facing Off are Sighted, Revealed and receive Maximum Movement Speed, you also gain 25 / 50 / 75 Attack Speed.

Using this skill on a Tower puts the skill on a 20 second cooldown instead. If your target is an enemy hero (excluding illusions) and dies while Face Off is active, Face Off gains a permanent 5 / 7 / 9 charges, each granting 1 Attack Damage.

Staff of the Master effect: during a Face Off, Kane gains 50% Damage Reduction against damage sources other than his target.
«Veni, vidi, vici.»