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Exclusive Modifier

Exclusive Modifiers (or just Modifiers) are effects that do not stack with other effects of the same type. If you have more than one Exclusive modifier of the same type, the strongest version will automatically be used.

List of Modifiers

Mana Combustion

Mana Combustion modifiers causes your attacks to remove Mana from the target and deal additional Physical damage based on the amount of Mana removed. The strongest Mana Combustion modifier takes priority.

unitItemSourcemanaBurneddamageDealt
Nullfire BladePassive40/60/8050%

Bashing

Bashing modifiers give your attacks a chance to stun and deal additional damage. Only one Bash effect will trigger at a time, and items and abilities with the Bashing modifier share cooldown.

unitItemSourceChanceDurationCooldowndamageNotes
BrutalizerPassive25% (Melee) 10% (Ranged)1.4 seconds2 seconds25 Physical Damage
ChronosCurse of Ages10/15/20/25% (Pseudo-random)1 second1.3 seconds40/60/80/100 Magic Damage0 second cooldown while affected by Chronosphere
Oblivion HammerPassive
PestilenceGore25%0.55/0.7/0.85/1 second2 seconds10/20/30/40 Physical Damage
RampageHorned Strike100%1/1.2/1.4/1.6 seconds6 seconds60/90/120/150 Physical Damage

Lightning

Lightning modifiers causes your attacks to unleash a Lightning after every set number attacks, dealing Magic Damage to the target and additional nearby enemy units. Only the strongest modifier's attack count will decrement at a time. Weaker modifiers do not decrease in counter.

ItemdamageDealtchargesRequiredchainsTo
Thunderclaw100 Magic Damage3All Enemies within 275 radius
Voltstone45 Magic Damage42 Enemy Units
Hypercrown

Freeze

Freeze modifiers causes your attacks to slow the enemy. The slow is weaker when applied by ranged heroes. Only the strongest slow modifier's will take effect at one time.

ItemeffectMeleeeffectRangedDuration
Frostwolf's Skull35% Movement Slow -35 Attack Speed20% Movement Slow -20 Attack Speed3 seconds
Dawnbringer35% Movement Slow20% Movement Slow3 seconds
Frostburn25% Movement Slow15% Movement Slow3 seconds
Frozen Light25% Movement Slow15% Movement Slow3 seconds
Icebrand15% Movement Slow10% Movement Slow3 seconds
Toxin Claws12% Movement Slow Removes 6 Health per second4% Movement Slow Removes 3 Health per second3 seconds

Searing

Searing modifiers causes your attacks to apply a DoT effect in a 200 radius for 3 seconds. Grimoire of Power takes first priority, followed by the next strongest Searing modifier.

ItemdamagePerSecondNotes
Grimoire of Power35 Magic Damage
Dawnbringer16 Magic Damage per chargeMaximum of 3 charges
Searing Light12 Magic Damage per chargeMaximum of 3 charges
Frozen Light12 Magic Damage per chargeMaximum of 3 charges

Activation

Activation modifiers causes your attacks to grant charges. Once the required number of charges is reached, the item activates and grants a buff. Only one Activation modifier's charge counter will increment at a time.

ItemchargesRequiredbuffDurationNotes
Geometer's Bane6+60 Attack Speed +60 Movement Speed4 seconds
Nome's Wisdom3N/AN/A
Lex Talionis1/2/3N/AN/A

Lifesteal

Lifesteal modifiers restore health based on a percentage of physical damage dealt. The highest Lifesteal modifier takes priority.

heroItemSourcepercentageNotes
Soul ReaperSoul Steal15/20/25/30%
Vampiric IconPassive15%
SoulstealerSoul Steal15/20/25/30%

Movement

Movement modifiers provide flat movement speed bonuses. The highest Movement modifier takes priority.

ItemMovement speedNotes
Post Haste+105
Ghost Marchers+70
Plated Greaves+65
Sorcery Boots+65
Steamboots+60
Striders+50
Marchers+45

Firebrand

Firebrand modifiers provide percentage movement speed bonuses. The highest Firebrand modifier takes priority.

ItemMovement speedNotes
Dawnbringer+12%
Frostburn+10%
Geometer's Bane+10%
Searing Light+10%
Firebrand+8%

Magic Armor

Magic Armor modifiers provide magic armor bonuses. The highest Magic Armor modifier takes priority.

heroItemSourceMagic resistNotes
Null StonePassive+5
Spell SunderPassive+5

Evasion

Evasion modifiers gives you a chance to dodge attacks. The highest Evasion modifier takes priority.

heroItemSourcepercentageDurationNotes
AlunaDeja Vu100%3/4/5/6 secondsEmerald Red version only
WingbowPassive33%N/A
Snake BraceletPassive25%N/A
ZephyrWind Shield12/24/36/48%PassiveDoes not work if enemy unit was within 250 of Zephyr when hit