The Chipper
The elusive chiprel race has spent countless years avoiding conflict, but the Hellbourne are not a threat easily ignored. The Chipper has taken action, piloting an advanced tactical combat and acorn collection machine. Armed with missiles, tar dispensers, and deployable saw blades, The Chipper is ready for war.
Stats
| Health | 150 |
| Health regen | 0.25 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | -0.5 |
| Magic resist | 5 |
| Min damage | 20 |
| Max damage | 27 |
| Attack range | 550 |
| Attack cooldown | 1700 |
| Movement speed | 295 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 1.6 |
| Agility / level | 1.5 |
| Intelligence / level | 3 |
| Difficulty | 4 / 5 |
Role ratings
Abilities
Rocket Barrage
Shoot a rocket in target direction, hitting the first enemy it touches. The rocket deals 90 / 100 / 110 / 120 Magic Damage and applies a Mini-Stun. It deals an additional 7% Max Health to non-boss units if it travelled 2000 units or more.
If the target is affected by Tar Toss, they will burn for 15 / 20 / 25 / 30 Magic Damage per second for each rocket hit. The rocket grants vision around itself.
Max of 1 / 2 / 3 / 4 charges and recharge time of 3 / 2.66 / 2.33 / 2 seconds.
Staff of the Master: Increases number of charges to 3 / 4 / 5 / 6, and damage is now dealt in a 250 radius.
If the target is affected by Tar Toss, they will burn for 15 / 20 / 25 / 30 Magic Damage per second for each rocket hit. The rocket grants vision around itself.
Max of 1 / 2 / 3 / 4 charges and recharge time of 3 / 2.66 / 2.33 / 2 seconds.
Staff of the Master: Increases number of charges to 3 / 4 / 5 / 6, and damage is now dealt in a 250 radius.
«Don't aim, just fire!»
Tar Toss
Smother target location in tar, applying up to -20 / -40 / -60 / -80% Movement Speed and -10 / -20 / -30 / -40% Attack Speed to enemy units at the center for up to 2 / 3 / 4 / 5 seconds .
The further away a unit is from the center of the tar, the weaker the slow.
The further away a unit is from the center of the tar, the weaker the slow.
«Do not run! I am your friend!»
Focus Buffer
Channel the energy of a neutron field to shield to an Ally for 20 seconds, absorbing 105 / 200 / 295 / 380 Magic Damage.
You receive mana equal to half the damage absorbed.
You receive mana equal to half the damage absorbed.
«This is a highly complex operation!»
Sawblade Showdown
Create Saw Blades in a line that last for 8 seconds.
Deals 200 / 300 / 400 Magic Damage to enemies who touch the blades, followed by 75 / 125 / 175 Magic Damage per second and Restrain if they are touching the blades.
Deals 200 / 300 / 400 Magic Damage to enemies who touch the blades, followed by 75 / 125 / 175 Magic Damage per second and Restrain if they are touching the blades.
«Control and some element X does the trick.»