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Tempest

Tempest

Legion Intelligence Ranged

Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.

Stats

Health150
Health regen0.25
Mana0
Mana regen0.01
Armor2.24
Magic resist5
Min damage22
Max damage28
Attack range550
Attack cooldown1700
Movement speed300
Vision (day)1800
Vision (night)800
Strength / level2.4
Agility / level1.6
Intelligence / level3
Difficulty4 / 5

Role ratings

Jungle ★★★★★5/5
Offlane ★★★☆☆3/5
Soft Support ★★★☆☆3/5
Mid ★★☆☆☆2/5
Hard Support ★☆☆☆☆1/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Glacial Blasts
Mana: 110 / 130 / 150 / 160 CD: 15s Lvl: 1 / 3 / 5 / 7
Blast an enemy unit with glacial ice 3 times, dealing 30 / 50 / 70 / 90 Magic Damage and stunning for 0.25 / 0.5 / 0.75 / 1 seconds with each instance. Instances occur in 2 second intervals.

Staff of the Master effect: Damage Type is changed to True.
«Take a chill pill!»
Elemental
Mana: 150 CD: 30s Lvl: 1 / 3 / 5 / 7
Sacrifice a creep to spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. Elementals have a ranged attack of 20 / 26 / 32 / 38 Physical Damage and 240 / 270 / 300 / 330 Health.

Level 1 of this ability cannot target allied units.

Staff of the Master effect: Damage Type is changed to True.
«Now we're three from one.»
Meteor
Mana: 95 / 110 / 125 / 140 CD: 40 / 35 / 30 / 25s Lvl: 1 / 3 / 5 / 7
Travel to target location and spawn a Meteor on landing.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.

Goes on a 3 second cooldown when taking damage from enemy players.
«By the power of Zeus!»
Elemental Void
Mana: 275 / 325 / 375 CD: 180 / 160 / 140s Lvl: 6 / 11 / 16
Channel an Elemental Void in target location for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.

Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds.
«Listening to the wind of change.»

Staff of the Master

Meteor Strike Staff
Mana: 95 / 110 / 125 / 140 CD: 40 / 35 / 30 / 25s
Call down a Meteor at target location.

The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.Staff of the Master allows Meteor Strike to be cast without breaking channeling.
«By the power of Zeus!»