Tempest
Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.
Stats
| Health | 150 |
| Health regen | 0.25 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | 2.24 |
| Magic resist | 5 |
| Min damage | 22 |
| Max damage | 28 |
| Attack range | 550 |
| Attack cooldown | 1700 |
| Movement speed | 300 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 2.4 |
| Agility / level | 1.6 |
| Intelligence / level | 3 |
| Difficulty | 4 / 5 |
Role ratings
Abilities
Glacial Blasts
Blast an enemy unit with glacial ice 3 times, dealing 30 / 50 / 70 / 90 Magic Damage and stunning for 0.25 / 0.5 / 0.75 / 1 seconds with each instance. Instances occur in 2 second intervals.
Staff of the Master effect: Damage Type is changed to True.
Staff of the Master effect: Damage Type is changed to True.
«Take a chill pill!»
Elemental
Sacrifice a creep to spawn 3 Elementals that last for 35 seconds. After an Elemental attacks 6 times, it will split into two elementals. Elementals have a ranged attack of 20 / 26 / 32 / 38 Physical Damage and 240 / 270 / 300 / 330 Health.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
Level 1 of this ability cannot target allied units.
Staff of the Master effect: Damage Type is changed to True.
«Now we're three from one.»
Meteor
Travel to target location and spawn a Meteor on landing.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.
Goes on a 3 second cooldown when taking damage from enemy players.
«By the power of Zeus!»
Elemental Void
Channel an Elemental Void in target location for up to 4 seconds. Enemies who are in the Void are Stunned, pulled towards the center, and take up to 200 / 400 / 600 Magic Damage.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds.
Staff Effect: Damage Type is changed to True, and decreases cooldown to 120 seconds.
«Listening to the wind of change.»
Staff of the Master
Meteor Strike Staff
Call down a Meteor at target location.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.Staff of the Master allows Meteor Strike to be cast without breaking channeling.
The Meteor's flames last 8 seconds and deals 2 / 3 / 4 / 5% of the enemy's Max Health as True Damage per second.Staff of the Master allows Meteor Strike to be cast without breaking channeling.
«By the power of Zeus!»