Slither
The Serpent of the Seventh Pit, feeder on the sick and the weak, was summoned forth in the last days of the war between Man and Beast. A cunning conniver and whisperer of false promises, Slither delights in suffering and despair.
Stats
| Health | 150 |
| Health regen | 0.25 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | 1 |
| Magic resist | 5 |
| Min damage | 27 |
| Max damage | 29 |
| Attack range | 500 |
| Attack cooldown | 1700 |
| Movement speed | 290 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 1.9 |
| Agility / level | 2.6 |
| Intelligence / level | 1.8 |
| Difficulty | 2 / 5 |
Role ratings
Abilities
Poison Spray
Spray your toxins in a line, dealing 75 / 90 / 105 / 120 Magic Damage and applying a Tapering 50% Movement Speed Slow for 6 Seconds.
Enemies hit take an additional 15 / 30 / 45 / 60 Magic Damage every 2 seconds for 10 seconds.
Enemies hit take an additional 15 / 30 / 45 / 60 Magic Damage every 2 seconds for 10 seconds.
«Aaachoo!»
Toxin Ward
Summon a Toxin Ward at target location for 40 seconds.
Toxin Wards have 60 / 110 / 160 / 210 Health and deal 10 / 20 / 30 / 40 Physical Damage. Toxin ward's attack increases the duration of all of Slither's DoT debuffs on the target by 1 second.
You can have a maximum of 1 / 1 / 2 / 3 charges, gaining 1 every 5 seconds.
Toxin Wards have 60 / 110 / 160 / 210 Health and deal 10 / 20 / 30 / 40 Physical Damage. Toxin ward's attack increases the duration of all of Slither's DoT debuffs on the target by 1 second.
You can have a maximum of 1 / 1 / 2 / 3 charges, gaining 1 every 5 seconds.
«Feed me Seymour.»
Toxicity
Enhances your attacks to deal an additional 48 / 96 / 144 / 192 Magic Damage over 8 seconds. Enemies' Health Regeneration is lowered by 20 / 40 / 60 / 80% for the duration. Slows Movement Speed by 6 / 9 / 12 / 15%.
«Get down with the sickness!»
Poison Burst
Spread your poison to enemies in a large area around you, dealing 420 / 660 / 900 non-lethal Magic Damage over 12 seconds. Grants vision around you when cast.
Staff of the Master increases damage to 720 / 1080 / 1440 and makes it lethal. Reduces cooldown to 60 seconds.
Staff of the Master increases damage to 720 / 1080 / 1440 and makes it lethal. Reduces cooldown to 60 seconds.
«I'm only a little diseased!»