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Moon Queen

Moon Queen

Legion Agility Ranged

The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.

Stats

Health150
Health regen0.25
Mana0
Mana regen0.01
Armor0
Magic resist5
Min damage28
Max damage34
Attack range350
Attack cooldown1700
Movement speed320
Vision (day)1800
Vision (night)800
Strength / level2.2
Agility / level3.2
Intelligence / level1.9
Difficulty1 / 5

Role ratings

Carry ★★★★★5/5
Mid ★★☆☆☆2/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Moon Beam
Mana: 95 / 100 / 105 / 110 CD: 6s Lvl: 1 / 3 / 5 / 7
Call upon the power of the moon to strike an enemy, dealing 75 / 150 / 225 / 300 Magic Damage and stunning for 1 second.
«Feel the lunar laser.»
Multi-Strike
CD: 1s Lvl: 1 / 3 / 5 / 7
Your attacks bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building. They cannot bounce to a previously hit unit.

Toggle to affect only enemy heroes.
«Take one, pass it on.»
Lunar Glow
CD: 1s Lvl: 1 / 3 / 5 / 7
Increases your night vision by 800 and provides a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby allied ranged heroes.
«May the force be with you!»
Moon Finale
Mana: 150 / 200 / 250 CD: 160 / 140 / 120s Lvl: 6 / 11 / 16
Unleash the moon's wrath by enabling night time for 6 / 8 / 10 seconds and striking random enemies around you with 5 / 8 / 11 Moon Beams, up to a maximum of 4 beams per target.

Moon beams deal 200 / 250 / 300 Magic Damage per hit but do not stun.

Staff of the Master increases the Moon Beam count to 6 / 12 / 18, increases the max hits per target to 6 / 9 / 12, reduces the time between beams, adds a Mini-Stun, and reduces cooldown to 90 seconds.
«If the first doesn't kill you...»