Fear
Fear causes afflicted units to lose control and move around randomly. It essentially functions the same way as a stun. Immobilize will prevent feared units from moving. Fear effects also Silence, Disarm, Perplex, and grant Unitwalking to affected units.
Sources
Heroes and abilities that can apply Fear.
| Hero | Ability | Target | Duration | additionalEffects | Notes |
|---|---|---|---|---|---|
| Hellbringer | Demon Strike | Enemy Units | 1 second | 50% Movement Slow | |
| King Klout | Parade of Power | Enemy Units | 0.5 to 1.5/2/2.5 seconds | 70% Movement Slow | Duration increases with distance traveled |
| Maliken | Possession | Enemy Units | 1.5/1.75/2 seconds | +40% Movement Speed | |
| Sand Wraith | Mirage | Enemy Units | 2 seconds | 50% Movement Slow | Boosted version only; Applies when teleporting to an illusion |
| Solstice | Lunar Judgment | Enemy Units | 1.5 seconds | 50% Movement Slow |