Clearvision
Clearvision grants vision within its radius, but its vision is not blocked by trees or higher terrain. Many abilities, ability projectiles, or status effect that gives sight of the target grant Clearvision. There are a few sources of permanent Clearvision as well. Clearvision radius can vary between time of day as well.
Passive
Some units possess passive Clearvision.
| Source | Radius |
|---|---|
| Flying Courier | 400 |
| Shiver (Tundra) | 800/1000/1200/1400 |
| Zorgath | 1400 |
Buffs
These abilities grant Clearvision around the user.
| unitItem | Source | Radius | Duration | Notes |
|---|---|---|---|---|
| Corrupted Disciple | Electric Tide | 700 | 4 seconds | |
| Fayde | Reflection | 800/1000/1200 | 20/40/60 seconds (Stealth) | |
| Prophet | Raven Form | 2000/2100/2200 | 30/45/60 seconds | Attacking or casting spells will lower the duration to 12 seconds if there are more than 12 seconds left on the state |
| Slither | Poison Burst | 800 | 3 seconds | |
| Token of Vision | Passive | 900 | Until death |
Sighted
Applies a status effect that grants vision of and around the target(s). Vision is lost once the target is killed.
| Unit | Source | Radius | Duration | Notes |
|---|---|---|---|---|
| Arachna | Spider Sting | 200 | 5 Spiderling's attacks or 15 seconds | Grants vision while the Spiderling is alive |
| Corrupted Disciple | Corrupted Conduit | 800 | Up to 10 seconds | Applies while linked to target |
| Geomancer | Earth's Grasp | 4 seconds | ||
| Gunblade | Grappling Shot | 600 | Up to 4 seconds | Grants vision while grappled |
| Pestilence | Swarm | 350 | 30 seconds | |
| Puppet Master | Puppet Show | 200 | 2.5/3/3.5/4 seconds | |
| Rampage | The Chains That Bind | 600 | 2.5/3/3.5 seconds |
Projectile
These projectiles or gadgets grant Clearvision while it is on the map. Some projectiles give vision for a short time after it expires.
| Unit | Source | Radius | Duration | Notes |
|---|---|---|---|---|
| Aluna | Power Throw | 800 | N/A | |
| Amun-Ra | Path of Destruction | 800 | N/A | Grants vision around the meteor's landing point |
| Andromeda | Aurora | 500 | 5 seconds | |
| Bombardier | Air Strike | 350 | 5 seconds | SotM version only; Grants vision around napalm |
| Bubbles | Shell Surf | 800 | 3.34 seconds | |
| Chronos | Chronofield | 500 | 3/4/5 (5/6/7) seconds | |
| Doctor Repulsor | Magnetic Contraption | 400 | Up to 16 seconds | Lasts until Contraption is detonated |
| Doctor Repulsor | Opposite Charges | 300 | 3 seconds | Grants vision around magnet |
| Ellonia | Glacial Spike | 200/500 | 2 seconds | Grants lingering vision around impacted targets |
| Ellonia | Frigid Field | 300 | 4 seconds | |
| Ellonia | Absolute Zero | 1000 | 0 (6) seconds | |
| Empath | Illusory Veil | 650x200 (Vector) | 3/4/5/6 seconds | |
| Fayde | Burning Shadows | 200 | N/A | |
| Fayde | Shadow Walk Deep Shadows | 600 | 5 seconds | |
| Flint Beastwood | Explosive Flare | 800 | 4 seconds | |
| Flux | Discharge Pull | 1000/700 | 3 seconds | Grants vision around enemy heroes' locations |
| Frostfield Plate | Activation | 800 | 2 seconds | |
| Gauntlet | Grapple | 600 | N/A | |
| Gauntlet | Gauntlet Blast | 600 | N/A | |
| Geomancer | Quicksand | 600 | 6 seconds | |
| Kraken | Tsunami Charge | 500 | 5 seconds | Grants vision around where charge stopped |
| Kraken | Release the Kraken | 200 | 3/4/5 seconds | |
| Maliken | Sword Throw | 700 | N/A | |
| Monarch | Noxious Nightcrawler | 400 | 4 seconds | |
| Monarch | Cleansing Wind | 800 | 1 (4) seconds | |
| Moraxus | More Axes | 100 | N/A | |
| Myrmidon | Magic Carp | 800 | 3.34 seconds | Vision lingers on impact |
| Pearl | Whirlbubble | 500 | 1.3 seconds | Grants vision around end point |
| Pearl | Preservation | 600 | 8/10/12 seconds | |
| Pharaoh | Tormented Soul | 500 | 10 seconds | |
| Rhapsody | Disco Inferno | 400 | 6.5 seconds | |
| Riftwalker | Cascade Event | 400 | 2 seconds | Grants vision after delay |
| Sacrificial Stone | Passive | 700/50 | 5 seconds | Clearvision is reduced to 50 until respawn |
| Sand Wraith | Desert's Curse | 500 | 12 seconds | |
| Silhouette | Tree Grapple | 400 | Up to 6 seconds | Grants vision around hooked tree |
| Solstice | Illuminate Shining Rays | 700 | 8 seconds | |
| Solstice | Luminescence | 700 | 0.5 seconds | |
| Tempest | Elemental Void | 400 | 4 seconds | |
| The Chipper | Rocket Barrage | 400/800 | 1.5 seconds | Vision lingers after impact |
| The Chipper | Sawblade Showdown | 800x200 (Vector) | 8 seconds | |
| The Gladiator | Pitfall | 400 | 4 seconds | Grants vision after delay |
| The Gladiator | Call to Arms | 800 | 3.34 seconds | |
| Thunderbringer | Blast of Lightning | 1000/700 | 3 seconds | Grants vision around target's location |
| Thunderbringer | Lightning Storm | 1000/700 | 3 seconds | Grants vision around targets' locations |
| Tundra | Piercing Shards | 500 | N/A | |
| Valkyrie | Javelin of Light | 800 | 3.34 seconds | |
| Werebeast Enchanter | Far Sight | 700 | 8 seconds | |
| Zephyr | Typhoon | 600 | 8/10/12 seconds |