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Gravekeeper

Gravekeeper

Hellbourne Intelligence Ranged

On the battlefields of Newerth, rich in the tainted blood of man, beast, and demon, an ancient evil grows. Consuming the flesh from the fallen he claws his way to the surface, his once dead eyes alive again with hunger and eager to consume the dead. Especially those created by his own undead hands...

Stats

Health150
Health regen0.25
Mana0
Mana regen0.01
Armor-0.7
Magic resist5
Min damage22
Max damage26
Attack range575
Attack cooldown1700
Movement speed310
Vision (day)1800
Vision (night)800
Strength / level1.6
Agility / level1.6
Intelligence / level3
Difficulty3.5 / 5

Role ratings

Mid ★★★★★5/5
Offlane ★★★★☆4/5
Hard Support ★★☆☆☆2/5
Solo Offlane ★☆☆☆☆1/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Corpse Toss
Mana: 55 / 60 / 65 / 70 CD: 0.1s Lvl: 1 / 3 / 5 / 7
Throw a corpse at an enemy, dealing 50 / 80 / 110 / 140 Magic Damage and applying a 0.9 / 1 / 1.1 / 1.2 second Stun.

May be cast 2 times in succession. Charges refresh every seconds.

Leaves a corpse at target's feet.

Staff of the Master: The corpse bounces once to the closest enemy within 400 range of the target, prioritizing heroes, dealing the same damage and Stun and leaving a corpse there too, and the recharge time is reduced to 6 seconds.
«Take this back.»
Corpse Explosion
Mana: 100 / 110 / 120 / 130 CD: 15s Lvl: 1 / 3 / 5 / 7
Target an area to deal 70 / 90 / 120 / 170 Magic Damage and detonate corpses in the area.

Each corpse explodes for an additional 10 / 20 / 30 / 50 Magic Damage in the original area.

Maximum of 3 / 4 / 5 / 6 corpses may be detonated at once.
«Talk about going out with a BANG!»
Defiling Touch
CD: 1s Lvl: 1 / 3 / 5 / 7
Activate to only throw corpses at heroes.

Walking over a corpse picks it up and allows you to throw it as your next attack. This attack deals a bonus 20 / 40 / 60 / 80 Physical Damage and slows the target by 25 / 30 / 35 / 40% for 2 seconds.

Attack leaves 1 corpse at target's feet.
«This is my ghoulfriend!»
Zombie Apocalypse
Mana: 200 / 300 / 400 CD: 90 / 75 / 60s Lvl: 6 / 11 / 16
Summon a mix of 10 / 16 / 24 Unstable and Wretched Zombies at target location. Unstable Zombies explode, dealing 55 / 70 / 85 Magic Damage, while Wretched Zombies attack for 30 / 35 / 40 Physical Damage per attack, ignoring Deflection.

Zombies have 350 / 500 / 650 Health and are uncontrollable. Wretched Zombies last 8 seconds and Unstable Zombies last 5 seconds.

Staff of the Master: Spawn a random Zombie whenever you cast Corpse Toss, Corpse Explosion or Zombie Apocalypse.
«Now you're in grave danger!»