Electrician
The finest Legion spies learned mere months ago of a mad archaeologist whose unnatural thirst for knowledge led him into a forbidden pact with the Hellbourne. His discoveries have been used to forge Shocktroopers, men fused with Ancient technology, pulsing with violent energy. These horrifying hybrids bear a tank of liquid lightning upon their backs, and they wield its contents as both sword and shield.
Stats
| Health | 150 |
| Health regen | 1 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | 0.68 |
| Magic resist | 5 |
| Min damage | 30 |
| Max damage | 38 |
| Attack range | 150 |
| Attack cooldown | 1700 |
| Movement speed | 300 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 2.4 |
| Agility / level | 2 |
| Intelligence / level | 1.8 |
| Difficulty | 2.5 / 5 |
Role ratings
Abilities
Static Grip
Create a link with an enemy to Static Grip them for up to 2 / 2.4 / 2.8 / 3.2 seconds, dealing 40 / 50 / 60 / 70 Magic Damage per second and stunning and rooting them.
The link is broken if the target is dispelled or if the distance between Electrician and the target exceeds 750 units.
The link is broken if the target is dispelled or if the distance between Electrician and the target exceeds 750 units.
«Shut off the breaker!»
Electric Shield
Create a shield for 12 seconds using up to 20% of Max Mana (minimum of 10 Mana required) that absorbs 50% of incoming damage up to 0.75 / 0.9 / 1.05 / 1.2x the Mana used on cast that deals 15 / 30 / 45 / 60 Magic Damage per second to nearby enemy units. Can be activated while channeling.
Staff of the Master changes Electric Shield to a Toggle. If Electrician's Mana reaches 0, the damage aura effect from Electric Shield stays active.
Staff of the Master changes Electric Shield to a Toggle. If Electrician's Mana reaches 0, the damage aura effect from Electric Shield stays active.
«Don't stick a fork in me.»
Energy Absorption
Discharge energy around you, dealing 85 / 150 / 215 / 280 Magic Damage to nearby enemies and removing 8 / 10 / 12 / 14% of their Max Mana, while gaining 15 / 20 / 25 / 30 Mana per enemy hit (x3 for heroes) and 25 Movement Speed for 7 seconds if you hit something, plus 5 Movement Speed per target hit ( max 40 bonus Movement Speed ).
«I had a blackout!»
Cleansing Shock
Send a powerful shock towards a unit, removing buffs and applying a tapering 40 / 60 / 80% Movement Speed slow if it's an Enemy, removing debuffs and increasing their Movement Speed by 30 / 40 / 50% if it's an Ally.
Instantly kills enemy illusions and deals 700 / 850 / 1000 True Damage to summoned enemy units. Shock chains to 0 / 1 / 2 additional nearby targets.
Staff of the Master: The effect radius is increased to 700. Now also spawns an ally area instance of Cleansing Shock when targeting an enemy (and an enemy instance of Cleansing Shock when targeting an ally).
Instantly kills enemy illusions and deals 700 / 850 / 1000 True Damage to summoned enemy units. Shock chains to 0 / 1 / 2 additional nearby targets.
Staff of the Master: The effect radius is increased to 700. Now also spawns an ally area instance of Cleansing Shock when targeting an enemy (and an enemy instance of Cleansing Shock when targeting an ally).