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Berzerker

Berzerker

Legion Strength Melee

When news of the war in Newerth reached the Berzerker, he hastily left his frozen homeland in the North. Though he holds no allegiance to the Legion, the chance to face hell's demons is one the Berzerker could not pass up. An incredible warrior with an indomitable will, the Berzerker's reckless disregard for his own life gives him strength and power seemingly beyond measure, albeit at a risk. Once he has steeled himself, only death will stop him from killing his foes.

Stats

Health150
Health regen1
Mana0
Mana regen0.01
Armor0.5
Magic resist5
Min damage31
Max damage33
Attack range150
Attack cooldown1700
Movement speed300
Vision (day)1800
Vision (night)800
Strength / level3
Agility / level1.7
Intelligence / level1.5
Difficulty3 / 5

Role ratings

Carry ★★★★★5/5
Offlane ★★☆☆☆2/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Chain Spike
Mana: 80 / 90 / 100 / 110 CD: 14s Lvl: 1 / 3 / 5 / 7
Throw a chain at target enemy, dealing 40 / 80 / 120 / 160 Physical Damage and applying a Tapering 40% Movement Speed Slow and Restrain for 5 seconds.

Activate again to deal another 40 / 80 / 120 / 160 Physical Damage and immobilize the target for 1 / 1.5 / 2 / 2.5 Seconds.

Chain breaks at 850 distance or automatically activates for a second time after 5 seconds.

Staff of the Master increases chain duration to 10 seconds, changes the slow to a static 50%, and causes the second activation to execute the target if it is below 20% of max health.
«How's the Chain Reaction?»
Mark for Death
Mana: 55 / 60 / 65 / 70 CD: 14s Lvl: 1 / 3 / 5 / 7
Apply Marked for Death to target enemy hero for 10 seconds, granting you vision of the target for the duration.

When facing or moving towards the target you gain bonus 15 / 20 / 25 / 30% Movement Speed and 30 / 40 / 50 / 60 Attack Speed as well as Unitwalking with a 1.5 second linger time.

Resets the cooldown of this ability and Chain Spike if the target dies while Mark for Death is active on them.
«You and I have unfinished business.»
Strength Sap
Mana: 50 CD: 15s Lvl: 1 / 3 / 5 / 7
Activate to steal one strength and heal 10 health every 0.5 Seconds for 1.6 / 2.6 / 3.6 / 4.6 Seconds from all enemy heroes in a 600 unit radius.

Buff lasts 6 seconds after sapping is finished.

Instantly deals 100 / 150 / 200 / 250 Magic Damage to creeps within range upon activation.
«Vindi had brain drain, I have muscle drain.»
Carnage
CD: 70 / 55 / 40s Lvl: 6 / 11 / 16
Activate to gain unstackable 40 / 55 / 70% Stun and Debuff Reduction, 100% Slow Resistance, and bonus damage equal to 5 / 7 / 9% of your Max Health for 12 seconds.

Can be used while Silenced or Stunned to break the Crowd Control effect.

You take 15% more damage while under this effect. Killing enemy heroes while Carnage is active will extend Carnage's duration by 5 seconds.
«This is SPARTA!»