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Armadon

Armadon

Legion Strength Melee

A stolid and stalwart defender of the weak, whether Man or Beast, the long-lived Armadon refused to take part in the war between the Legion and the Horde, and instead maintained a neutral haven amidst the strife. With the arrival of the Hellbourne, however, Armadon's choice became clear, and he hefted his mighty mace in the service of good. The gruff warrior is now a key hero in the New Legion.

Stats

Health150
Health regen1
Mana0
Mana regen0.01
Armor0.62
Magic resist5
Min damage30
Max damage40
Attack range150
Attack cooldown1700
Movement speed295
Vision (day)1800
Vision (night)800
Strength / level2.5
Agility / level1.9
Intelligence / level2.2
Difficulty1 / 5

Role ratings

Offlane ★★★★★5/5
Carry ★★★☆☆3/5
Mid ★★★☆☆3/5
Solo Offlane ★★☆☆☆2/5

Official Learnatorium ratings: a score from 1 to 5 — how well the hero fits each role.

Abilities

Snot Storm
Mana: 30 CD: 1.5s Lvl: 1 / 3 / 5 / 7
Hurl a wad of Snot at an enemy unit, applying a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 5 times. Initial slow is a 15% Movement Speed slow.

Staff Effect: Additionally, Snot Storm randomly bounces twice to enemy units, prioritizing heroes within 600 units of the main target.
«I told you I needed a tissue!»
Spine Burst
Mana: 30 CD: 3s Lvl: 1 / 3 / 5 / 7
Shower your enemies with quills, dealing 25 / 45 / 65 / 85 Physical Damage. An additional 25 bonus Physical Damage is dealt for every Spine Burst received in the last 13 seconds.

Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
«AwwChoo!»
Armordillo
Lvl: 1 / 3 / 5 / 7
Reduces damage taken from behind up to 16 / 24 / 32 / 40% down to 0% at 100 degrees from the back. Releases a Spine Burst for each 130 damage reduced by this ability.
«Impenetrable!»
Restless
Lvl: 6 / 11 / 16
Increases Spine Burst's additional damage by 10 / 14 / 18.

On spell cast, grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed, plus a stacking bonus 8 / 12 / 16 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds.

Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
«Give me, give me caffeine!»