Lifesteal
Lifesteal causes the user's attacks to heal themselves. Abilities that deal Physical Damage (except Attack Abilities) are not affected by Lifesteal. Various items and abilities provide lifesteal. The amount of health healed by lifesteal is proportional to post-mitigation damage. Multiple sources of lifesteal can be stacked additively, except for the Attack Modifier lifesteal sources.
Sources
Lifesteal Modifier
These lifesteal sources are considered Exclusive Modifiers, so only one of these sources can be used at a time.
| Item | lifesteal |
|---|---|
| Symbol of Rage | 25% |
| Whispering Helm | 15% |
| Elder Parasite | 10% |
| Hungry Spirit | 10% |
Other sources
Lifesteal sources that are not Exclusive Modifiers and can stack with other sources.
| unitItem | Source | Target | lifesteal | Duration | Notes |
|---|---|---|---|---|---|
| Abyssal Skull | Aura | Ally Units/Heroes | 12% | N/A | Melee units only |
| Crown Greaves | |||||
| Elder Parasite | Activation | Self | 20% | 12 seconds | |
| Sinner's Inscription | |||||
| Solstice | Graceful Strikes | Passive | 10/15/20/25% | N/A | Triggers every 3 strikes; applies to both Day and Night versions |
| Symbol of Rage | Activation | Self | 200% | 3.5 seconds |
Pseudo-Lifesteal
These abilities heal the user on attack, but are not considered lifesteal, as they gain health based on a factor besides damage dealt.
| Unit | Source | Target | amountHealed | Duration | Notes |
|---|---|---|---|---|---|
| Maliken | Life Essence | Self | 10/20/30/40 + 5% Attack Damage | Toggle | |
| Predator | Carnivorous | Passive | 2/4/6/8% of target's current Health | N/A | Deals Physical damage and heals equal to post-mitigation damage |
Magic Damage Lifesteal
Magic Damage Lifesteal heals the user by a percentage based on how much Magic Damage they dealt. Mixed Damage benefits from Magic Damage Lifesteal, but not True Damage.
| Unit | Source | Target | amountHealed | Duration | Notes |
|---|---|---|---|---|---|
| Jade Spire | Activation | Self | 100% | 4 seconds |