Night Hound
Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe.
Stats
| Health | 150 |
| Health regen | 1 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | -0.86 |
| Magic resist | 5 |
| Min damage | 24 |
| Max damage | 28 |
| Attack range | 150 |
| Attack cooldown | 1700 |
| Movement speed | 305 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 2 |
| Agility / level | 2.5 |
| Intelligence / level | 1.3 |
| Difficulty | 2 / 5 |
Role ratings
Abilities
Smoke Bomb
Throw a Smoke Bomb at target location that lasts for 4 / 4.5 / 5 / 5.5 seconds.
Enemies in the smoke are Silenced, have a 40 / 50 / 60 / 70% Miss chance and -25% Movement Speed.
Enemies in the smoke are Silenced, have a 40 / 50 / 60 / 70% Miss chance and -25% Movement Speed.
«No smoking within ten feet!»
Pounce
Teleport behind a unit, attacking with bonus 25 / 50 / 75 / 100 Physical Damage if it's an enemy.
Staff of the Master: grants 2 charges and allows Pounce to target an area as well, attacking all enemies within 300 radius and triggering Backstab automatically.
Staff of the Master: grants 2 charges and allows Pounce to target an area as well, attacking all enemies within 300 radius and triggering Backstab automatically.
«Psst! Right behind you.»
Backstab
Adds 30 / 60 / 90 / 120% of Agility to your attack as damage when attacking from behind.
«I can't be trusted.»
Invisibility
Grants 6 / 12 / 18 Agility and permanent stealth with a 4 / 3.25 / 2.5 second fade time.
Getting silenced will break stealth. This skill can be upgraded at levels 1, 6 and 11.
Getting silenced will break stealth. This skill can be upgraded at levels 1, 6 and 11.
«How about a game of hide and seek?»