Magebane
A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.
Stats
| Health | 150 |
| Health regen | 1 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | -0.02 |
| Magic resist | 5 |
| Min damage | 27 |
| Max damage | 31 |
| Attack range | 150 |
| Attack cooldown | 1600 |
| Movement speed | 310 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 2.5 |
| Agility / level | 1.6 |
| Intelligence / level | 2 |
| Difficulty | 2 / 5 |
Role ratings
Abilities
Mana Combustion
Burn the enemy's mana with each attack for 10 / 16 / 23 / 30 + 2.4 / 3.6 / 4.8 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.
Illusions only apply 33% of the mana burn. Attacking Magic-Immune enemies will also apply 33% of the mana burn.
Illusions only apply 33% of the mana burn. Attacking Magic-Immune enemies will also apply 33% of the mana burn.
«Chemistry for dummies.»
Flash of Anti-Magic
Blink to target location, dealing 15 / 35 / 55 / 75 Magic Damage and applying a 17 / 23 / 29 / 35% Movement Speed Slow for 2.5 seconds to enemies within radius.
If an enemy hero is within radius upon teleporting, the cooldown of this ability is reduced by 4 seconds, and you gain a 40 / 70 / 100 / 130 post-damage-mitigation shield that absorbs 50% of incoming Magic Damage for 7 seconds. Master of the Mantra's Attack Speed and ally Magic Damage Reduction effects are also triggered.
If an enemy hero is within radius upon teleporting, the cooldown of this ability is reduced by 4 seconds, and you gain a 40 / 70 / 100 / 130 post-damage-mitigation shield that absorbs 50% of incoming Magic Damage for 7 seconds. Master of the Mantra's Attack Speed and ally Magic Damage Reduction effects are also triggered.
«In the blink of an eye!»
Master of the Mantra
Grants you 10 / 15 / 20 / 25% Magic Damage reduction. Attacking an enemy hero increases your Attack Speed by 20 / 30 / 40 / 50 for 7 seconds, and provides 6 / 9 / 12 / 15% Magic Damage reduction to other ally player-controlled units within 1200 radius.
Activate to apply Mantra of Anti-Magic on you for 10 seconds that shoots a Mana Flare at any enemy hero that uses an ability within 1200 radius of you, dealing Magic Damage equal to 30 / 50 / 70 / 90% of an ability's Mana Cost to them.
Activate to apply Mantra of Anti-Magic on you for 10 seconds that shoots a Mana Flare at any enemy hero that uses an ability within 1200 radius of you, dealing Magic Damage equal to 30 / 50 / 70 / 90% of an ability's Mana Cost to them.
«Non-magic zone.»
Mana Rift
Tear a rift in an enemy's mind, stunning them for 0.1 / 0.2 / 0.3 seconds and applying a 1 second Silence and 90% Movement Speed Slow, and dealing 90 / 120 / 150% of the target's missing Mana as Magic Damage to it and enemies around it.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.
«Tripping in the rift.»