Geomancer
As the murder, atrocity, and sin intensified during Man's Fall from Light, the primordial Geomancers began to stir deep beneath the surface of the Hivelands. They tunneled toward the suffering with scores of daemons crowding behind, anxious to harvest and feed. "Across the world, great ruptures arose, like sores upon the land. Those left to quiver in the darkness called them gates to Hell. And Hell, from them, emerged." Rithe the Geomancer burst through a sacrificial shrine and was the first to taste the flesh of Moon Queen's brood, and he was the last to return to the depths of the underworld when food and souls became scarce and the agony had quelled. For many years he feasted on the blood and pain of those who had been taken during the First Corruption. When Maliken Grimm, King of Newerth, fled into the wilderness and began his descent into madness, Rithe and the Geomancers stirred once again.
Stats
| Health | 150 |
| Health regen | 1 |
| Mana | 0 |
| Mana regen | 0.01 |
| Armor | 0 |
| Magic resist | 5 |
| Min damage | 25 |
| Max damage | 33 |
| Attack range | 500 |
| Attack cooldown | 1700 |
| Movement speed | 300 |
| Vision (day) | 1800 |
| Vision (night) | 800 |
| Strength / level | 2 |
| Agility / level | 1.2 |
| Intelligence / level | 2.8 |
| Difficulty | 3.5 / 5 |
Role ratings
Abilities
When surfacing, deal 80 / 140 / 200 / 260 Magic Damage and stun nearby enemies for 1.4 / 1.6 / 1.8 / 2 seconds.
Earth's Grasp deals 35 / 40 / 45 / 50 Magic Damage every second and Sights & Reveals the target. The Magic Damage dealt is reduced by 50% if the target is moving.
While burrowed, you have Melee attack range, have your sight range greatly reduced to 425 units, and are revealed if there are enemies within 400 radius. Can unburrow early by activating this skill again.
Staff of the Master: Creates an additional field in the area dealing 100 / 120 / 140 Magic Damage and applying a 50% Movement Speed Slow to enemies in a 600 radius. Also slows enemy Movement Speed by 35% while the field is growing.